Difference between revisions of "Risen Companion (Mace)"
Jump to navigation
Jump to search
m (→Skills) |
m (→Possible loot) |
||
Line 82: | Line 82: | ||
Weapons | Weapons | ||
*[[Footman Mace]] | *[[Footman Mace]] | ||
*[[Flanged Mace]] | |||
Armor | Armor | ||
*[[Heater Shield]] | *[[Heater Shield]] | ||
Junk | |||
*[[Bone Foot]] | |||
{{Clear}} | {{Clear}} |
Revision as of 15:21, 20 September 2022
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
“ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
![]() | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
Armor Break | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage. Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun. If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns. Reduces the ability tree's cooldowns by 2 turns. |
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
Possible loot
Weapons
Armor
Junk
Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.2.3
|