Wraith Commander

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Wraith Commander
Tier 5 Spectre
Wraith Commander
Health: 40
Energy: 220

Damage
18 Slashing
3 Frost
13 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 79%
Slashing 79%
Piercing 79%
Crushing 79%
Rending 79%
Nature 78%
Fire 78%
Frost 78%
Shock 78%
Poison 278%
Caustic 78%
Magic -37%
Unholy 63%
Arcane -37%
Sacred -87%
Psionic -37%

Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Dodge Chance 50%
Move Res. 200%
Crit Avoidance 50%

Offensive stats
Crit Chance 24%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 50%
Vision 0
Crit Efficiency ×1.25
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 10
Accuracy 86%
Fumble Chance 3%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 75%
Bodypart Dmg 0%

Attributes
STR: 15
AGL: 15
PRC: 15
VIT: 11
WIL: 15

Miscellaneous
Faction: Undead
Size: medium
XP: 150

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Leaders of the Order took many of its secrets to their grave, making a commander's sarcophagus a rare and coveted find for any necromancer.
Leaders of the Order took many of its secrets to their grave, which makes a commander's sarcophagus a rare and desirable find for any necromancer.

Skills

SkillBasic StatsDescription
Grave Chill
Grave Chill
Grave Chill
Spell
Type:
Target Area
Range:
1
Energy:
26
Cooldown:
18
Deals 9 Unholy and 9 Frost Damage to a 2x1 tile area.

With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns.
Spectral Haunting
Spectral Haunting
Spectral Haunting
Spell
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
60
Activates "Spectral Haunting" for 1 turn.

Grants all received strikes and shots +20% Fumble Chance and -10% Accuracy.

Receiving damage removes the effect.

When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them.

Hitting the target increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance.
Steal Essence
Steal Essence
Steal Essence
Spell
Type:
Target Object
Range:
7
Energy:
13
Cooldown:
6
Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster.

Activates "Stolen Essence" for 30 turns:

+13% Magic Power
-9% Spells Energy Cost
-9% Cooldowns Duration
-9% Damage Taken
Using spells replenishes Health for 9% of the Energy spent.

The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration.
Wraith Summoning
Wraith Summoning
Wraith Summoning
Attack
Type:
Target Tile
Range:
6
Energy:
33
Cooldown:
13
Summons a Wraith on the targeted tile. The Wraith's power depends on the number of "Stolen Essence" stacks.

Using the spell removes "Stolen Essence".
Curse of Decay
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6% Energy Restoration
9% Healing Efficiency
IV stacks: worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.
Dismember
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Modified by:
Strength, Agility, Perception
- Requires two-handed axe
Delivers a strike with +50% Bodypart Damage and +11% Crit Chance to one of the target's body parts with a minor or medium Injury.

If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding.

Possible Loot

Jewelry

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.3.9