Matriarch
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Matriarch
Level 10 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Matriarch
Level 10 Vampire

Health: 208
Energy: 175
Damage
24 Piercing
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 26%
Nature 26%
Magic 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Unholy 59%
Arcane 26%
Sacred -24%
Psionic 26%
Defensive stats
Block Chance 0%
Bleed Res. 26%
Control Res. 26%
Bleed Res. 26%
Control Res. 26%
Block Power 0
Pain Res. 50%
Move Res. 33%
Dodge Chance -26%
Pain Res. 50%
Move Res. 33%
Dodge Chance -26%
Offensive stats
Crit Chance 13%
Accuracy 84%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 5
Magic Power 100%
Accuracy 84%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 5
Magic Power 100%
Crit Efficiency ×1.26
Bleed Chance 26%
Fumble Chance 13%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 26%
Bleed Chance 26%
Fumble Chance 13%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 26%
Attributes
STR
AGL
PRC
VIT
WIL
12
12
6
14
12
Miscellaneous
Faction:
Vampire
Vampire
Size:
large
large
XP:
150
150
Show moreShow less
The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for receiving the Gift.
“ | The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Lacerate | Type: Target Object Range: 1 Energy: 13 Cooldown: 9 | Delivers a strike with -70% Damage and +70% Bleed Chance. |
Painful Stabs | Type: No Target Energy: 10 Cooldown: 10 | Stance skill. Activates the following effect for 6 turns: +5% Crit Chance +15% Crit Efficiency +10% Bodypart Damage +15% Bleed Chance Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks). Basic dagger attacks prolong the duration of the effect by 1 turn (up to 15 turns), but decrease its number of stacks by 1. |
Bloodthirst | Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates the following effect for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Life Leech | Type: Target Object Range: 2 Energy: 26 Cooldown: 9 | Deals Unholy Damage, Draining Life for the same amount. |
Gaping Wound | Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Delivers a strike with +20% Armor Penetration and +50% Bleed Chance. If the enemy is Injured or Bleeding, applies Gaping Wound for 10 turns: +33% Abilities Energy Cost. -33% Cooldowns Duration +10% Damage Taken Using Abilities has 50% chance to open Bleeding. |
Possible Loot
Scrolls
See also