Matriarch

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Matriarch
Tier 2 Vampire
Matriarch
Health: 160
Energy: 100

Damage
16 Piercing
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 6%
Slashing 6%
Piercing 6%
Crushing 6%
Rending 6%
Nature 6%
Fire 6%
Frost 6%
Shock 6%
Poison 6%
Caustic 6%
Magic 6%
Unholy 39%
Arcane 6%
Sacred -60%
Psionic 6%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 33%
Block Power 0
Control Res. 13%
Fortitude 13%
Dodge Chance -13%
Move Res. 33%
Crit Avoidance 9%

Offensive stats
Crit Chance 7%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1.09
Bleed Chance 18%
Daze Chance 0%
Immob. Chance 13%
Energy Leech 13%
Bonus Range 9
Accuracy 66%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 9%
Bodypart Dmg 33%

Attributes
STR: 15
AGL: 9
PRC: 3
VIT: 18
WIL: 15

Miscellaneous
Faction: Vampire
Size: large
XP: 120

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The fervor of Proselyte women often earns them a borderline religious reverence. The most zealous among them rise to become matriarchs, first in line to receive the Gift.
The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift.

Mini-boss Hint

One fellow swore he heard tortured female screams and wails coming from below that abbey. Nothing good can come of it…

Skills

SkillBasic StatsDescription
Lacerate
Lacerate
Lacerate
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
9
Delivers a strike with -66% Damage and +66% Bleed Chance.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Life Leech
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage.

Replenishes Health for the amount of damage dealt. If Health is at 100%, increase its maximum amount for 9 turns instead.
Deflect
Deflect
Deflect
Maneuver
Type:
No Target
Energy:
8
Cooldown:
8
Activates "Deflect" until the next turn:

+10 Max Block Power for each enemy within 2 tiles.
+100% Block Chance

Fully replenishes Block Power.

While affected by "Deflect", each blocked strike or full dodge replenishes 25% Max Block Power, grants +5% Hands Efficiency, and +10% Counter Chance for 3 turns.
Full blocks also reduces the ability tree's cooldowns and cooldowns of all Attack skills by 1 turn.

Each missing 25% of Health reduce the skill's cooldown by 1 turn.
Gaping Wound
Gaping Wound
Gaping Wound
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +20% Armor Penetration and +50% Bleed Chance.

If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns:

+33% Abilities Energy Cost
+33% Cooldowns Duration
+10% Damage Taken
50% chance to start Bleeding after using an ability.
Blood Scent
Blood Scent
Blood Scent
Passive
Each Bleeding enemy or ally within Vision grants +6% Damage, +9% Counter Chance, and +3% Crit Chance.

If an enemy within 9 tiles starts Bleeding, attracts the Proselyte to their location.

Possible Loot

See also

Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9