Apostate
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Apostate
Tier 1 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Apostate
Tier 1 Vampire

Health: 95
Energy: 115
Damage
9 Rending
6 Unholy
Protection
Head 0
Body 1
Arms 0
Legs 1
Resistances
Unholy 33%
Sacred -66%
Defensive stats
Block Chance 0%
Bleed Res. 9%
Pain Res. 13%
Bleed Res. 9%
Pain Res. 13%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 3%
Move Res. 0%
Crit Avoidance 3%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 6%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 6%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 6
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 6
Accuracy 71%
Fumble Chance 33%
Stagger Chance 0%
Magic Power 109%
Armor Pen. 5%
Bodypart Dmg 0%
Fumble Chance 33%
Stagger Chance 0%
Magic Power 109%
Armor Pen. 5%
Bodypart Dmg 0%
Attributes
STR: 6
AGL: 14
PRC: 14
VIT: 8
WIL: 11
Miscellaneous
Faction: Vampire
Size: medium
XP: 80
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Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift.
“ | Apostates are former clerics of the Host, drawn mad by the apocalyptic visions of their new patron. They are in charge of choosing which cultists are worthy of receiving the Gift. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Lacerate | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 9 | Delivers a strike with -66% Damage and +66% Bleed Chance. |
Draining Sigil | Spell Type: Target Tile Range: 9 Energy: 26 Cooldown: 18 | Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death. Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%. The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn. |
Curse of Agony | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's current Pain. |
Life Leech | Spell Type: Target Object Range: 2 Energy: 26 Cooldown: 12 | Deals 9 Unholy Damage Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Possible Loot
Jewelry
Scrolls
- (33%) Scroll
Medicine
- (15%) Potion
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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