Brigand Geomancer

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Brigand Geomancer
Tier 4 Human
Brigand Geomancer
Health: 135
Energy: 150

Damage
23 Crushing
3 Arcane

Protection
Head 3
Body 5
Arms 4
Legs 4

Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%
Nature 30%
Fire 30%
Frost 30%
Shock 30%
Poison 30%
Caustic 30%
Magic 30%
Unholy 30%
Arcane 45%
Sacred 30%
Psionic 30%

Defensive stats
Block Chance 8%
Bleed Res. 10%
Pain Res. 10%
Block Power 11
Control Res. 5%
Fortitude 0%
Dodge Chance 10%
Move Res. 5%
Crit Avoidance 20%

Offensive stats
Crit Chance 10%
Counter Chance 0%
Stun Chance 20%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.1
Bleed Chance 0%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 86%
Fumble Chance 10%
Stagger Chance 20%
Magic Power 135%
Armor Pen. 5%
Bodypart Dmg 5%

Attributes
STR: 11
AGL: 11
PRC: 18
VIT: 14
WIL: 18

Miscellaneous
Faction: Brigand
Size: medium
XP: 80

Show moreShow less
Not every sorcerer manages to find themselves a place at the Academy or a noble court, which often leads them down the path of crime.
Some sorcerers fail to find their place at the noble court, ending up as criminals.

Skills

SkillBasic StatsDescription
Runic Boulder
Runic Boulder
Spell
Type:
Target Tile
Range:
5
Energy:
20
Cooldown:
2
Raises a runic boulder in a targeted tile. Deals 4 Arcane Damage to all adjacent enemies with 70% chance to inflict Knockback.

Each runic boulder within Vision grants the caster a stack of Runic Empowerment:

+5% Magic Power
+10% Geomantic Power
-7.5% Abilities Energy Cost
-7.5% Damage Taken
3 Energy per turn

Boulders crumble when outside the caster's Vision or when the caster runs out of energy.

The maximum number of summoned boulders: 3
Stone Armor
Stone Armor
Spell
Type:
No Target
Energy:
20
Cooldown:
20
Activates the following effect for 4 turns:

+15% Physical Resistance
+25% Nature Resistance
+10% Magic Resistance
+20% Bleed Resistance
+20% Move Resistance
+20% Control Resistance

At the end of its duration the stone armor explodes, dealing 4 Crushing Damage for each attack it absorbed with a 50% chance to inflict Knockback to all adjacent enemies.

Each stack of Runic Empowerment prolongs the duration of the effect by 4 turns.
Raising new boulders prolongs the duration of the effect by 2 turns.
Stone Spikes
Stone Spikes
Spell
Type:
Target Object
Range:
5
Energy:
32
Cooldown:
14
Destroys a runic boulder, summoning stone spikes for 8 turns on every adjacent tile.

Spikes deal 9 Piercing and 3 Crushing Damage with a 50% chance to inflict Knockback.

Spikes' durability depends on the caster's Max Energy.
Boulder Toss
Boulder Toss
Spell
Type:
Target Tile
Range:
5
Energy:
42
Cooldown:
20
Rips a boulder from the ground and tosses it towards a targeted tile.

The toss deals 12 Crushing Damage and 3 Arcane Damage.

Upon hitting its target, the boulder has 80% chance to inflict Knockback and 20% chance to apply Stun or Daze.

Each traveled tile increases the Damage by 12% and also increases the duration of Stun or Daze.
Step Aside!
Step Aside!
Attack / Charge
Type:
Target Object
Range:
3
Energy:
16
Cooldown:
12
Performs a charge towards the target and delivers a strike to all adjacent tiles with +20% Weapon Damage and +60% Knockback Chance.

Reduces the ability tree's cooldowns and cooldowns of all spells by 2 turns for each enemy knocked back by the strike.
Rune of Binding
Rune of Binding
Passive
Raising a runic boulder grants -25% Abilities Energy Cost for the next turn and reduces active Cooldowns for this ability tree (with the exception of Runic Boulder) by 2 turns.
Battle Trance
Battle Trance
Passive
If there are enemies within vision, using spells grants +8% Weapon Damage and +3% Crit Chance for 10 turns.

Each recieved strike or shot (including misses) grants -3% Damage Taken and -3% Backfire Chance for 10 turns.

Both effects stack up to 5 times.
Now or Never
Now or Never
Passive
Full and partial dodges and blocks grant +10% Counter Chance and +10% Magic Power for 4 turns.

Using spells grants +8% Dodge Chance and +8% Block Chance for 4 turns.

Both effects stack up to 3 times.

Possible Loot

Weapons

Jewelry

Consumables

Books

Bags

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18