Wraith Squire
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Wraith Squire
Tier 2 Spectre
Health: 20
Energy: 130
Damage
9 Piercing
3 Frost
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 70%
Slashing 70%
Piercing 70%
Crushing 70%
Rending 70%
Nature 65%
Fire 65%
Frost 65%
Shock 65%
Poison 265%
Caustic 65%
Magic -50%
Unholy 50%
Arcane -50%
Sacred -100%
Psionic -50%
Defensive stats
Block Chance 0%
Bleed Res. 500%
Pain Res. 300%
Bleed Res. 500%
Pain Res. 300%
Block Power 0
Control Res. 300%
Fortitude 50%
Control Res. 300%
Fortitude 50%
Dodge Chance 35%
Move Res. 300%
Crit Avoidance 50%
Move Res. 300%
Crit Avoidance 50%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 25%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 25%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech -50%
Bonus Range 5
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech -50%
Bonus Range 5
Accuracy 66%
Fumble Chance 32%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 0%
Fumble Chance 32%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 0%
Attributes
STR: 12
AGL: 12
PRC: 12
VIT: 9
WIL: 12
Miscellaneous
Faction: Undead
Size: medium
XP: 60
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To be anointed as knights, squires of the Order had to first prove their courage on the battlefield. Very few survived the ordeal - but now, many years after their death, some have been given a second chance.
| “ | To be anointed as knights, squires of the Order had to first prove their courage on the battlefield. Very few survived the ordeal - but now, many years after their death, some of them were given a second chance. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Spell Type: Target Area Range: 1 Energy: 26 Cooldown: 18 | Deals 9 Unholy and 9 Frost Damage to a 2x1 tile area. With 82% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns. |
![]() | Spell Type: Target Object Range: 1 Energy: 25 Cooldown: 60 | Delivers a strike. Successfully hitting the target activates "Spectral Haunting" until the next turn: Grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. Receiving damage removes the effect. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. Hitting the target increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance. |
![]() | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +6% Crit Chance. If the target is adjacent, grants the strike +29% Weapon Damage and +54% Knockback Chance. If the target is 1 tile away, grants the strike +29% Bodypart Damage and +66% Immobilization Chance. |
![]() | Passive | Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy. |
Possible Loot
Jewelry
- (15%) Tier 1-3 Ring
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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