Fiend (Two-Handed Axe)
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Fiend
Level 16 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Fiend
Level 16 Vampire

Health: 185
Energy: 99
Damage
36 Slashing
6 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 33%
Nature 66%
Magic 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Fire 66%
Frost 66%
Shock 66%
Poison 66%
Caustic 66%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%
Defensive stats
Block Chance 9%
Bleed Res. 33%
Control Res. 33%
Bleed Res. 33%
Control Res. 33%
Block Power 13
Pain Res. 99%
Move Res. 33%
Dodge Chance 6%
Pain Res. 99%
Move Res. 33%
Dodge Chance 6%
Offensive stats
Crit Chance 13%
Accuracy 91%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Magic Power 100%
Accuracy 91%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 66%
Fumble Chance 26%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 39%
Bleed Chance 66%
Fumble Chance 26%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 39%
Attributes
STR
AGL
PRC
VIT
WIL
35
25
20
20
8
Miscellaneous
Faction:
Vampire
Vampire
Size:
medium
medium
XP:
133
133
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This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
“ | This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy. | „ |
Skills
TODO
Skill | Basic Stats | Description |
---|---|---|
Bloodthirst | Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates the following effect for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Dismember | Type: Target Object Range: 1 Energy: 16 Cooldown: 14 | Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to a random body part affected by a minor or medium Injury. If the target isn't injured, the strike hits a random limb. If the strike worsens an Injury or inflicts a new one, the target loses 8% Max Health, and the affected body part has 100% chance to start Bleeding. |
Reign in Blood | Type: Target Object Range: 1 Energy: 12 Cooldown: 10 | Delivers a strike that puts the target's Abilities on a 1 turn Cooldown for each Injured body part and each missing 20% Health. Has 75% chance to apply Bleeding to each Injured body part. Replenishes 6% Max Energy for each degree of Injury and instance of Bleeding affecting the target. |
Hooking Chop | Type: Target Object Range: 2 Energy: 12 Cooldown: 10 | Delivers a strike with 100% chance to Pull the target towards the attacker. This attack gains -10% Damage, +15% Armor Penetration, and also damages one additional body part besides the one hit. |
Witness His Might! | For each unique Proselyte type within Vision Grants +6% Max Health and +6% Damage. Attacks apply their target with +3% Damage Taken for 6 turns. | |
Anthems of Bloodshed | Grants every 6th attack with +99% Crit Chance and +66% Bleed Chance. This attack also grants all allies within Vision the effect of "Blood Oath" for 3 turns: +33% Life Drain +33%Healing Efficiency -33%Abilities Energy Cost. |
Possible Loot
This creature leaves no loot.
See also