Fiend (Two-Handed Axe)
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Fiend
Tier 4 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Fiend
Tier 4 Vampire

Health: 175
Energy: 140
Damage
21 Slashing
12 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%
Defensive stats
Block Chance 18%
Bleed Res. 33%
Pain Res. 66%
Bleed Res. 33%
Pain Res. 66%
Block Power 13
Control Res. 39%
Fortitude 26%
Control Res. 39%
Fortitude 26%
Dodge Chance 18%
Move Res. 26%
Crit Avoidance 33%
Move Res. 26%
Crit Avoidance 33%
Offensive stats
Crit Chance 26%
Counter Chance 13%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 26%
Vision 0
Counter Chance 13%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 26%
Vision 0
Crit Efficiency ×1.39
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 39%
Energy Leech 33%
Bonus Range 26
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 39%
Energy Leech 33%
Bonus Range 26
Accuracy 96%
Fumble Chance 5%
Stagger Chance 28%
Magic Power 133%
Armor Pen. 21%
Bodypart Dmg 0%
Fumble Chance 5%
Stagger Chance 28%
Magic Power 133%
Armor Pen. 21%
Bodypart Dmg 0%
Attributes
STR: 28
AGL: 21
PRC: 11
VIT: 18
WIL: 7
Miscellaneous
Faction: Vampire
Size: medium
XP: 80
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This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
“ | This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Hooking Chop | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike with -20% Weapon Damage, +75% Bleed Chance, and +20% Armor Penetration. Grants the strike a 100% chance to Pull the target if its 1 tile away. Deals damage to an additional body part besides the one hit by the strike. |
Dismember | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 16 | Delivers a strike with +50% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs. If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding. |
Reign in Blood | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 14 | Delivers a strike with +40% Knockback chance and +30% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health. With 50% chance causes the target's Injured body parts to start bleeding. Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Witness His Might! | Passive | Each type of Proselyte within Vision grants +6% Max Health and +6% Weapon Damage. Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision. |
Anthems of Bloodshed | Passive | Grants each sixth strike with +99% Crit Chance and +66% Bleed Chance. If the strike hits its target, grants "Blood Vow" to all allies within Vision for 3 turns: +33% Life Drain +33% Healing Efficiency -33% Abilities Energy Cost. |
Finish `Em! | Passive | Grants two-handed axe strikes +15% Bodypart Damage and +4% Accuracy if the target's Health is above 50%. Grants two-handed axe strikes +8% Weapon Damage and -4% Fumble Chance if the target's Health is below 50%. |
Possible Loot
Weapon
- (100%) Tier 1-2 Two-Handed Axe
See also
Page last edited during patch: 0.9.1.0
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