Fiend (Two-Handed Axe)

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Fiend
Tier 4 Vampire
Fiend (Two-Handed Axe)
Health: 175
Energy: 140

Damage
21 Slashing
12 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%

Defensive stats
Block Chance 18%
Bleed Res. 33%
Pain Res. 66%
Block Power 13
Control Res. 39%
Fortitude 26%
Dodge Chance 18%
Move Res. 26%
Crit Avoidance 33%

Offensive stats
Crit Chance 26%
Counter Chance 13%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 26%
Vision 0
Crit Efficiency ×1.39
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 39%
Energy Leech 33%
Bonus Range 26
Accuracy 96%
Fumble Chance 5%
Stagger Chance 28%
Magic Power 133%
Armor Pen. 21%
Bodypart Dmg 0%

Attributes
STR: 28
AGL: 21
PRC: 11
VIT: 18
WIL: 7

Miscellaneous
Faction: Vampire
Size: medium
XP: 80

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This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

SkillBasic StatsDescription
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike with -20% Weapon Damage, +75% Bleed Chance, and +20% Armor Penetration.

Grants the strike a 100% chance to Pull the target if its 1 tile away.

Deals damage to an additional body part besides the one hit by the strike.
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +50% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury.

If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding.
Reign in Blood
Reign in Blood
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
14
Delivers a strike with +40% Knockback chance and +30% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 50% chance causes the target's Injured body parts to start bleeding.

Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Witness His Might!
Witness His Might!
Passive
Each type of Proselyte within Vision grants +6% Max Health and +6% Weapon Damage.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Anthems of Bloodshed
Anthems of Bloodshed
Passive
Grants each sixth strike with +99% Crit Chance and +66% Bleed Chance.

If the strike hits its target, grants "Blood Vow" to all allies within Vision for 3 turns:

+33% Life Drain
+33% Healing Efficiency
-33% Abilities Energy Cost.
Finish `Em!
Finish `Em!
Passive
Grants two-handed axe strikes +15% Bodypart Damage and +4% Accuracy if the target's Health is above 50%.

Grants two-handed axe strikes +8% Weapon Damage and -4% Fumble Chance if the target's Health is below 50%.

Possible Loot

Weapon

See also


Page last edited during patch: 0.9.1.0