Fiend (Two-Handed Axe)

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Fiend
Level 16 Vampire
Fiend (Two-Handed Axe)
Health: 185
Energy: 99

Damage
36 Slashing
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 33%
Nature 66%
Magic 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Fire 66%
Frost 66%
Shock 66%
Poison 66%
Caustic 66%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%

Defensive stats
Block Chance 9%
Bleed Res. 33%
Control Res. 33%
Block Power 13
Pain Res. 99%
Move Res. 33%
Dodge Chance 6%

Offensive stats
Crit Chance 13%
Accuracy 91%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 66%
Fumble Chance 26%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Armor Pen. 39%

Attributes
STR
AGL
PRC
VIT
WIL

35
25
20
20
8

Miscellaneous
Faction:
Vampire
Size:
medium
XP:
133

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This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

TODO

SkillBasic StatsDescription
Bloodthirst
Bloodthirst
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates the following effect for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Dismember
Dismember
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
14
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to a random body part affected by a minor or medium Injury. If the target isn't injured, the strike hits a random limb.

If the strike worsens an Injury or inflicts a new one, the target loses 8% Max Health, and the affected body part has 100% chance to start Bleeding.
Reign in Blood
Reign in Blood
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
10
Delivers a strike that puts the target's Abilities on a 1 turn Cooldown for each Injured body part and each missing 20% Health.

Has 75% chance to apply Bleeding to each Injured body part.

Replenishes 6% Max Energy for each degree of Injury and instance of Bleeding affecting the target.
Hooking Chop
Hooking Chop
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
10
Delivers a strike with 100% chance to Pull the target towards the attacker.

This attack gains -10% Damage, +15% Armor Penetration, and also damages one additional body part besides the one hit.
Witness His Might!
Witness His Might!
For each unique Proselyte type within Vision

Grants +6% Max Health and +6% Damage.
Attacks apply their target with +3% Damage Taken for 6 turns.
Anthems of Bloodshed
Anthems of Bloodshed
Grants every 6th attack with +99% Crit Chance and +66% Bleed Chance.

This attack also grants all allies within Vision the effect of "Blood Oath" for 3 turns:

+33% Life Drain
+33%Healing Efficiency
-33%Abilities Energy Cost.

Possible Loot

This creature leaves no loot.

See also