Fiend (Two-Handed Mace)

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Fiend
Tier 4 Vampire
Fiend (Two-Handed Mace)
Health: 150
Energy: 150

Damage
19 Crushing
5 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 18%
Slashing 18%
Piercing 18%
Crushing 18%
Rending 18%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%

Defensive stats
Block Chance 11%
Bleed Res. 18%
Pain Res. 66%
Block Power 13
Control Res. 40%
Fortitude 26%
Dodge Chance 15%
Move Res. 30%
Crit Avoidance 18%

Offensive stats
Crit Chance 10%
Counter Chance 15%
Stun Chance 30%
Knockb. Chance 40%
Life Leech 18%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 18
Accuracy 89%
Fumble Chance 9%
Stagger Chance 0%
Magic Power 120%
Armor Pen. 35%
Bodypart Dmg 20%

Attributes
STR: 21
AGL: 21
PRC: 11
VIT: 14
WIL: 11

Miscellaneous
Faction: Vampire
Size: medium
XP: 80

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This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

SkillBasic StatsDescription
Mighty Swing
Mighty Swing
Mighty Swing
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Mighty Swing" for 1 turn:

+40% Weapon Damage
+40% Stagger Chance
+20% Stun Chance
+40% Bodypart Damage
+40% Armor Damage
-200% Counter Chance
Unstoppable Force
Unstoppable Force
Unstoppable Force
Attack
Type:
Target Area
Range:
1
Energy:
14
Cooldown:
12
Delivers a strike to three adjacent tiles with +92% Knockback Chance and +63% Armor Damage.

Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike.

The effect stacks up to 3 times.

If affected by "Mighty Swing", and the strike knocked the target back, put its abilities on a 2 turns cooldown.
Skull Crusher
Skull Crusher
Skull Crusher
Attack / Charge
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
20
Performs a charge towards the target and delivers a strike to its head with +74% Stun Chance and +37% Bodypart Damage.

If affected by "Mighty Swing", grants the strike +50% Stagger Chance and +50% Immobilization Chance.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
13
Delivers a strike with +14% Life Drain and +42% Bleed Chance.

If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 3% Max Health and 3% Max Energy.
Witness His Might!
Witness His Might!
Witness His Might!
Passive
Grants +6% Max Health and +6% Weapon Damage for each type of Proselyte within Vision.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Anthems of Bloodshed
Anthems of Bloodshed
Anthems of Bloodshed
Passive
Grants +99% Crit Chance and +66% Bleed Chance to every sixth strike.

Hitting the target grants "Blood Oath" to all allies within Vision for 3 turns:

+33% Life Drain
+33% Healing Efficiency
-33% Abilities Energy Cost.
Unbalance
Unbalance
Unbalance
Passive
Staggering and knocking targets back with two-handed mace strikes applies them with -5% Control Resistance, +5% Fumble Chance and -10% Dodge Chance for 4 turns.

The effect stacks up to 3 times.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

Weapon

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14