Magehunter
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Magehunter
Level 20 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Magehunter
Level 20 Human

Health: 125
Energy: 220
Damage
22 Slashing
3 Arcane
Protection
Head 2
Body 10
Arms 6
Legs 6
Resistances
Physical 15%
Nature 60%
Magic 60%
Slashing 15%
Piercing 15%
Crushing 15%
Rending 15%
Fire 60%
Frost 60%
Shock 60%
Poison 60%
Caustic 60%
Unholy 60%
Arcane 60%
Sacred 60%
Psionic 60%
Defensive stats
Block Chance 20%
Bleed Res. 50%
Control Res. 25%
Bleed Res. 50%
Control Res. 25%
Block Power 25
Pain Res. 40%
Move Res. 20%
Dodge Chance 25%
Pain Res. 40%
Move Res. 20%
Dodge Chance 25%
Offensive stats
Crit Chance 20%
Accuracy 110%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 10
Magic Power 130%
Accuracy 110%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 10
Magic Power 130%
Crit Efficiency ×1
Bleed Chance 60%
Fumble Chance 5%
Daze Chance 0%
Immob. Chance 25%
Energy Leech 33%
Bonus Range 0
Armor Pen. 20%
Bleed Chance 60%
Fumble Chance 5%
Daze Chance 0%
Immob. Chance 25%
Energy Leech 33%
Bonus Range 0
Armor Pen. 20%
Attributes
STR
AGL
PRC
VIT
WIL
15
15
10
10
15
Miscellaneous
Faction:
Brigand
Brigand
Size:
medium
medium
XP:
130
130
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Sorcerers can be troublesome opponents, but this headhunter knows their strengths and weaknesses inside and out.
“ | Sorcerers can be troublesome opponents, but this headhunter knows their strengths and their weaknesses inside and out. | „ |
Skills
Confirm list below
Skill | Basic Stats | Description |
---|---|---|
Seal of Reflection | Type: Target Object Range: 6 Energy: 30 Cooldown: 20 | Activates the following effect for 5 turns: +33% Magic Resistance +20% Nature Resistance +15% Physical Resistance +15% Damage Reflection While the target is under the effect of the Seal, all spells aimed at it will be Redirected to a random target within 8 tiles (if there is one). |
Seal of Shackles | Type: Target Object Range: 5 Energy: 30 Cooldown: 40 | Applies the target with the following effect for 6 turns: -50% Energy Restoration +100% Skills Energy Cost +50% Cooldown Duration +20% Fumble Chance Can't cast spells While under the effect of the Seal, each ability that comes off Cooldown will burn Energy for 50% of its Energy Cost and deal the same amount of Arcane Damage. |
Seize the Initiative | Type: Target Object Range: 1 Energy: 12 Cooldown: 10 | Delivers a strike to the target's least protected body part. A successful hit grants the attacker 2 stacks of "Seized Initiative": +3% Accuracy +3% Counter Chance -3% Fumble Chance -5% Cooldowns Duration The target is applied with 2 stacks of "Initiative Loss", negatively affecting the same stats. When the attacker uses a targeted or an area of effect skill, they gain a stack of "Seized Initiative" and apply a stack of "Initiative Loss" to the target (up to 5 stacks). When these abilities are used by the target, it removes a stack of "Initiative Loss" from itself and a stack of "Seized Initiative" from the attacker. The effect can only be active on one target at a time as long as it's alive, remains within Vision, and isn't fleeing. |
Onrush | Type: Target Object Range: 4 Energy: 20 Cooldown: 8 | Rushes towards the target to deliver a strike with +30% Damage and +30% Armor Penetration. Applies the target -33% Bleed Resistance and +10% Damage Taken for 4 turns. |
Against the Odds | Type: No Target Energy: 10 Cooldown: 90 | The first attack received during the next turn will deal no Damage and is guaranteed to trigger a Counterattack. After that, activates the following effect for 2 turns: Health can no longer drop below 15% Killing an equal or more powerful enemy replenishes 20% Max Health and Energy. |
Seal of Cleansing | Type: Target Object Range: 6 Energy: 15 Cooldown: 25 | Removes all physical and magical effects from the target and everyone adjacent to it and destroys all summoned magical entities in its area of effect - this includes burning tiles and puddles of unholy blood, acid, and magma. Applies the affected Wraiths and the Undead with +20% Damage taken for 15 turns. Each removed effect or destroyed entity reduces all active Cooldowns by 1 turn and replenishes 4% Max Energy to the caster. When used on yourself: Grants +10% Miracle Chance and -10% Damage Taken for 6 turns per each removed positive effect Grants +5% Damage Taken and -5% Magic Resistance for 6 turns per each removed negative effect |
Sudden Lunge | Type: Target Object Range: 1 Energy: 12 Cooldown: 10 | Delivers a strike with -50% Damage and 60% chance to apply Stagger. Puts the target's Abilities on a 2 turn Cooldown. |
Possible Loot
Weapons
See also