Brander
Jump to navigation
Jump to search
Brander
Level 15 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
This article is a stub. You can help Stoneshard wiki by expanding it. |
Brander
Level 15 Vampire
Health: 208
Energy: 260
Damage
6 Piercing
13 Fire
6 Unholy
Protection
Head 15
Body 0
Arms 0
Legs 0
Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 33%
Fire 66%
Frost 33%
Shock 33%
Poison 33%
Caustic 33%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 99%
Bleed Res. 0%
Pain Res. 99%
Block Power 0
Control Res. 99%
Fortitude 0%
Control Res. 99%
Fortitude 0%
Dodge Chance 0%
Move Res. 33%
Move Res. 33%
Offensive stats
Crit Chance 26%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 6
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 6
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 78%
Fumble Chance 18%
Stagger Chance 99%
Magic Power 100%
Armor Pen. 26%
Bodypart Dmg 66%
Fumble Chance 18%
Stagger Chance 99%
Magic Power 100%
Armor Pen. 26%
Bodypart Dmg 66%
Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8
Miscellaneous
Faction: Vampire
Size: large
XP: 375
Show moreShow less
For branders, the sight of raging flames is almost as exciting as the suffering of those around them.
“ | For branders, the sight of raging flames is almost as exciting as the suffering of those around them. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Brand of Anguish | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 6 | Delivers a strike with +33% Fire Damage, causing 100% more Pain. If the strike hits a target affected by positive effects, removes one of them and permanently grants the Brander +9% Life Drain. |
Fiery Embers | Active Type: Target Area Range: 3 Energy: 18 Cooldown: 9 | Deals 9 Fire and 3 Unholy Damage, then creates Fiery Embers on the target's tile and three behind it, which persists for 6 turns. Remaining on Fiery Embers applies -9% Fire Resistance, +6% Fumble Chance, and with 33% chance causes the target to Ignite. The chance to Ignite can be reduced by the target's Fire Resistance. The effect stacks up to 6 times. Fiery Embers don't harm Proselytes. |
Burnt Offering | Maneuver Type: Target Object Range: 6 Energy: 33 Cooldown: 3 | Destroys a corpse within Vision, leaving a Pyre in its place, which persists until it's extinguished or the Brander's death. Replenishes 9% Max Health. Each burning Pyre replenishes 3% Max Health to the Brander each turn, and also grants him +3 Fire Damage, -6% Damage Taken, and +6% Crit Chance. The effect stacks up to 6 times. |
Life Leech | Spell Type: Target Object Range: 2 Energy: 26 Cooldown: 12 | Deals 9 Unholy Damage Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Anthems of Bloodshed | Passive | Grants each sixth strike with +99% Crit Chance and +66% Bleed Chance. If the strike hits its target, grants "Blood Vow" to all allies within Vision for 3 turns: +33% Life Drain +33% Healing Efficiency -33% Abilities Energy Cost. |
Possible Loot
TODO
Interesting Facts
- The bell on the Brander's head is not just an original helmet. It fused with him as a result of mutation.
See also