Flagellant
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Flagellant
Tier 1 Vampire

Health: 95
Energy: 90
Damage
8 Piercing
5 Rending
1 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Unholy 33%
Sacred -66%
Defensive stats
Block Chance 0%
Bleed Res. -6%
Pain Res. 50%
Bleed Res. -6%
Pain Res. 50%
Block Power 0
Control Res. 5%
Fortitude 0%
Control Res. 5%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%
Move Res. 0%
Crit Avoidance 0%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 6%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 6%
Vision 0
Crit Efficiency ×1
Bleed Chance 5%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 6
Bleed Chance 5%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 6
Accuracy 69%
Fumble Chance 36%
Stagger Chance 5%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 15%
Fumble Chance 36%
Stagger Chance 5%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 15%
Attributes
STR: 11
AGL: 17
PRC: 8
VIT: 6
WIL: 8
Miscellaneous
Faction: Vampire
Size: medium
XP: 25
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Pain is the ultimate proof of devotion: flagellants exist in a state of relentless self-torment, hoping to earn favor from their deity.
| “ | Pain is the best proof of devotion. Flagellants incessantly torment themselves, hoping to garner favor from their god. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Maneuver Type: Target Object Range: 1 Energy: 10 Cooldown: 4 | Delivers a strike with -66% Weapon Damage to themselves or an ally, granting "Battle Rage" to both for 6 turns (12 turns if striking themselves): +10% Weapon Damage +7.5% Crit Chance +20% Crit Efficiency |
![]() | Attack Type: Target Object Range: 1 Energy: 8 Cooldown: 10 | Delivers a strike with +16% Weapon Damage and +49% Bleed Chance. If the strike causes Bleeding, reduces all cooldowns by 2 turns. |
![]() | Passive | Grants +0.33% Weapon Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health. |
Possible Loot
Weapons
- (100%) Peasant Flail or Militia Flail
Jewelry
- (2%) Tier 1-2 Ring
Medicine
- (10%): Bloodletting Lancet, Bandage, Leech or Rag
Interesting Facts
- In the real world, flagellants were members of a penitential religious movement that was widespread in Western Europe in the 13th-15th centuries. They believed that they could humble their flesh and atone for their sins through self-torture. Unlike penitents, flagellants scourged themselves, not each other.
See also
Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14
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