Flagellant
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Flagellant
Tier 2 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Flagellant
Tier 2 Vampire

Health: 110
Energy: 100
Damage
6 Piercing
6 Rending
6 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 9%
Fire 9%
Frost 9%
Shock 9%
Poison 9%
Caustic 9%
Magic 9%
Unholy 42%
Arcane 9%
Sacred -57%
Psionic 9%
Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 66%
Bleed Res. 13%
Pain Res. 66%
Block Power 0
Control Res. 9%
Fortitude 26%
Control Res. 9%
Fortitude 26%
Dodge Chance 6%
Move Res. 6%
Crit Avoidance 9%
Move Res. 6%
Crit Avoidance 9%
Offensive stats
Crit Chance 6%
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1.06
Bleed Chance 9%
Daze Chance 9%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 9
Bleed Chance 9%
Daze Chance 9%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 9
Accuracy 72%
Fumble Chance 29%
Stagger Chance 9%
Magic Power 100%
Armor Pen. 6%
Bodypart Dmg 13%
Fumble Chance 29%
Stagger Chance 9%
Magic Power 100%
Armor Pen. 6%
Bodypart Dmg 13%
Attributes
STR: 12
AGL: 18
PRC: 12
VIT: 6
WIL: 12
Miscellaneous
Faction: Vampire
Size: medium
XP: 40
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Pain is the best proof of devotion. Flagellants incessantly torment themselves, hoping to garner favor from their god.
“ | Pain is the best proof of devotion. Flagellants incessantly torment themselves, hoping to garner favor from their god. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Lash Blessing | Maneuver Type: Target Object Range: 1 Energy: 9 Cooldown: 1 | Delivers a strike with -66% Weapon Damage to himself or an ally, granting "Battle Rage" for 9 turns: +10% Damage +7.5% Crit Chance +20% Crit Efficiency |
Driven by Pain | Passive | Grants +0.33% Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health. |
Possible Loot
Weapons
- (100%) Peasant Flail or Militia Flail
Jewelry
- (2%) Tier 1-2 Ring
Medicine
- (10%): Bloodletting Lancet, Bandage, Leech or Rag
Interesting Facts
- In the real world, flagellants were members of a penitential religious movement that was widespread in Western Europe in the 13th-15th centuries. They believed that they could humble their flesh and atone for their sins through self-torture. Unlike penitents, flagellants scourged themselves, not each other.
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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