Sanguimage

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Sanguimage
Tier 3 Vampire
Sanguimage
Health: 130
Energy: 150

Damage
12 Crushing
9 Unholy

Protection
Head 2
Body 3
Arms 0
Legs 0

Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%

Defensive stats
Block Chance 9%
Bleed Res. 26%
Pain Res. 33%
Block Power 6
Control Res. 13%
Fortitude 26%
Dodge Chance 6%
Move Res. 9%
Crit Avoidance 13%

Offensive stats
Crit Chance 7%
Counter Chance 0%
Stun Chance 13%
Knockb. Chance 0%
Life Leech 9%
Vision 1
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 26%
Bonus Range 9
Accuracy 78%
Fumble Chance 17%
Stagger Chance 10%
Magic Power 113%
Armor Pen. 0%
Bodypart Dmg 26%

Attributes
STR: 10
AGL: 13
PRC: 20
VIT: 10
WIL: 20

Miscellaneous
Faction: Vampire
Size: medium
XP: 60

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A heresiarch whose main purpose is to provide guidance for the rest of the cult.
A heresiarch-sanguimage, whose main purpose is to provide guidance for the rest of the cult.

Skills

SkillBasic StatsDescription
Summon Blood Golem
Summon Blood Golem
Spell
Type:
Target Tile
Range:
11
Energy:
66
Cooldown:
66
Summons a Blood Golem on the targeted tile.
Draining Sigil
Draining Sigil
Spell
Type:
Target Tile
Range:
9
Energy:
26
Cooldown:
18
Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death.

Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.

The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.
Mark of the Feast
Mark of the Feast
Spell
Type:
Target Object
Range:
10
Energy:
13
Cooldown:
13
Applies "Mark of the Feast" for 3 turns:

-26% Bleed Resistance
-13% Dodge Chance

Grants all received attacks +13% Life Drain.

Receiving a Bleeding prolongs the effect by 1 turn.
Sacrificial Blood
Sacrificial Blood
Spell
Type:
Target Object
Range:
8
Energy:
18
Cooldown:
17
Applies the target with "Sacrificial Blood", which remains active until the caster's death.

Using Spells against a target affected by this effect grants +9% Magic Power and +9% Healing Efficiency (both effects stack up to 6 times) and also reduces all cooldowns by 3 turns.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.

Possible Loot

Weapons

Jewelry

Medicine

Scroll

See also


Page last edited during patch: 0.9.1.0