Abomination

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Abomination
Tier 3 Vampire
Abomination
Health: 190
Energy: 110

Damage
9 Crushing
9 Rending
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 39%
Slashing 39%
Piercing 39%
Crushing 39%
Rending 39%
Nature 39%
Fire 39%
Frost 39%
Shock 39%
Poison 39%
Caustic 39%
Magic 39%
Unholy 105%
Arcane 39%
Sacred -27%
Psionic 39%

Defensive stats
Block Chance 0%
Bleed Res. 9%
Pain Res. 39%
Block Power 0
Control Res. 33%
Fortitude 26%
Dodge Chance -15%
Move Res. 60%
Crit Avoidance 9%

Offensive stats
Crit Chance 6%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 18%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 25%
Immob. Chance 0%
Energy Leech 33%
Bonus Range 18
Accuracy 77%
Fumble Chance 29%
Stagger Chance 30%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 15%

Attributes
STR: 26
AGL: 10
PRC: 7
VIT: 33
WIL: 7

Miscellaneous
Faction: Vampire
Size: giant
XP: 180

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An indescribable tangle of blood-swollen eyes, writhing limbs, and a gaping maw, driven by eternal hunger.
An indescribable tangle of blood-swollen eyes, writhing limbs, and a gaping maw, driven by eternal hunger.

Mini-boss Hint

I haven't the faintest idea, but people tell all kinds of stories about that place. Some claim they saw dozens of eyes staring at them from the darkness, others swear the walls of the descent are slick with living flesh…

Skills

SkillBasic StatsDescription
Bound by Blood
Bound by Blood
Bound by Blood
Spell
Type:
Target Object
Range:
8
Energy:
10
Cooldown:
7
Activates "Rapid Restoration" for 6 turns.

Activates "Blood Bond" and grants the same effect to three random allies within Vision for 6 turns or until the caster's death:

100% of the damage received by the alliesis also dealt to the caster.
33% of the Health replrenished by the casteris also replenished to the allies.
Wild Swipe
Wild Swipe
Wild Swipe
Attack
Type:
Target Area
Range:
1
Energy:
3
Cooldown:
8
Modified by:
Strength
Deliver a strike to three adjacent targets with +132% Knockback Chance.
Rend Flesh
Rend Flesh
Rend Flesh
Active
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
7
Modified by:
Strength, Perception, Agility
Delivers a strike with +108% Bodypart Damage and +54% Bleed Chance.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
13
Modified by:
Vitality, Agility
Delivers a strike with +33% Life Drain and +20% Bleed Chance.

If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 3% Max Health and 3% Max Energy.
Be Fruitful and Multiply
Be Fruitful and Multiply
Be Fruitful and Multiply
Passive
The Abomination can't lose more than 66 Health per turn.

Each lost 66 Health creates Flesh Chunk on a random adjacent tile.

If the Flesh Chunk isn't destroyed in 4 turns, it will transform into a Blood Golem.
Eternal Rebirth
Eternal Rebirth
Eternal Rebirth
Passive
Upon death, the Abomination leaves a Flesh Mound on its tile with 50% of its Max Health.

If the Flesh Mound isn't destroyed in 4 turns, it will transform into the Abomination with -33% Max Health and +33% Healing Efficiency.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14