Impaler

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Impaler
Level 13 Vampire
Impaler
Health: 165
Energy: 130

Damage
27 Piercing
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Nature 66%
Magic 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Fire 66%
Frost 66%
Shock 66%
Poison 66%
Caustic 66%
Unholy 92%
Arcane 26%
Sacred -24%
Psionic 26%

Defensive stats
Block Chance 0%
Bleed Res. 26%
Control Res. 26%
Block Power 0
Pain Res. 66%
Move Res. 0%
Dodge Chance 26%

Offensive stats
Crit Chance 26%
Accuracy 91%
Counter Chance 9%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 13
Magic Power 100%
Crit Efficiency ×1.33
Bleed Chance 33%
Fumble Chance 9%
Daze Chance 0%
Immob. Chance 33%
Energy Leech 13%
Bonus Range 0
Armor Pen. 33%

Attributes
STR
AGL
PRC
VIT
WIL

20
40
30
15
8

Miscellaneous
Faction:
Vampire
Size:
medium
XP:
99

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Impalers are unmatched in their ability to track down and capture those poor souls who unknowingly wander into the catacombs. The victims that survive the hunt either join the cult or serve as sacrifices for the Court.
Impalers are unmatched in their ability to track down and capture those poor souls who unknowingly wander into the catacombs.
The victims that survive the hunt either join the cult or serve as sacrificed for the Court.

Skills

SkillBasic StatsDescription
Lacerate
Lacerate
Type:
Target Object
Range:
1
Energy:
13
Cooldown:
9
Delivers a strike with -70% Damage and +70% Bleed Chance.
Impaling Lunge
Impaling Lunge
Type:
Target Area
Range:
2
Energy:
12
Cooldown:
10
Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance.

If the affected target is Immobilized, delivers a strike with -35% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown.
Net Throw
Net Throw
Type:
Target Object
Range:
4
Energy:
12
Cooldown:
999
Applies a target with "Ensnarement" for 6 turns:

+30% Fumble Chance
-75% Dodge Chance
-50% Block Chance
-50% Counter Chance
Bloodthirst
Bloodthirst
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates the following effect for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Sudden Lunge
Sudden Lunge
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
10
Delivers a strike with -50% Damage and 60% chance to apply Stagger.

Puts the target's Abilities on a 2 turn Cooldown.
Blood Scent
Blood Scent
Each Bleeding affecting allies and enemies within Vision grants +6% Damage, +9% Counter Chance, and +3% Crit Chance.

Possible Loot

Tools:

See also