Saggul

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Saggul
Tier 4 Vampire
Saggul
Health: 125
Energy: 130

Damage
11 Rending
5 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 18%
Slashing 18%
Piercing 18%
Crushing 18%
Rending 18%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 66%
Block Power 0
Control Res. 25%
Fortitude 13%
Dodge Chance -10%
Move Res. 0%
Crit Avoidance 13%

Offensive stats
Crit Chance 5%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 13
Accuracy 75%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 0%

Attributes
STR: 11
AGL: 18
PRC: 35
VIT: 7
WIL: 11

Miscellaneous
Faction: Vampire
Size: medium
XP: 80

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Sagguls still bear the mark of the Crimson Plague, though for them, it's a blessing rather than a curse.
Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.

Skills

SkillBasic StatsDescription
Blood Spit
Blood Spit
Blood Spit
Attack
Type:
Target Object
Range:
5
Energy:
12
Cooldown:
6
Loses 3% Max Health. Spits blood, dealing 13 Unholy and 9 Caustic Damage with 120% Accuracy.

Hitting the target applies it with -6% Unholy Resistance for 13 turns and creates a Blood Puddle on its tile, which persists 3 turns.

Remaining in the Blood Puddle deals 6 Unholy and 6 Caustic Damage and also grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing 3% Max Health and 3% Max Energy to them.
Blister Burst
Blister Burst
Blister Burst
Maneuver
Type:
Target Area
Range:
1
Energy:
10
Cooldown:
10
Loses 6% Max Health. Deals 6 Unholy and 6 Caustic Damage to all adjacent tiles.
Doesn't harm Proselytes, instead replenishing 9% Health and 9% Max Energy to them.

Creates Blood Puddles on all adjacent tiles, which persist for 6 turns.

Remaining in Blood Puddles deals 6 Unholy and 6 Caustic Damage and also grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing 3% Max Health and 3% Max Energy to them.
Life Leech
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
23
Cooldown:
7
Deals 9 Unholy Damage.

Replenishes Health for the amount of damage dealt. If Health is at 100%, increases its maximum amount for 9 turns instead.
Bloodthirst
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
13
Delivers a strike with +7% Life Drain and +36% Bleed Chance.

If target takes damage, replenishes 6% Max Health and activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 3% Max Health and 3% Max Energy.
Disengage
Disengage
Disengage
Passive
Reduces the chance of triggering attacks of opportunity (from 50% to 25%).

Grants +0.2% Magic Resistance and +0.2% Nature Resistance for each 1% Dodge Chance

Applies all adjacent enemies with +3% Fumble Chance, -3% Accuracy, and -3% Crit Chance.
Hard Target
Hard Target
Hard Target
Passive
Each shot taken at the character grants +5% Dodge Chance for 5 turns and applies the attacker with -8% Accuracy for 5 turns.

Both effects stack up to 4 times and trigger twice if the shot hits its target.

Grants all received strikes and shots -10% Armor Penetration.
Dark Vision
Dark Vision
Dark Vision
Passive
Darkness doesn't apply penalties to Vision, and attacks against targets within it don't receive the penalty to Accuracy.

Possible Loot

This creature leaves no loot.

See also


Page last edited during patch: 0.9.4.14 | Data Page last updated in: 0.9.4.14