Outcast
Jump to navigation
Jump to search
Outcast
Tier 2 Vampire
Damage
Protection
Resistances
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Outcast
Tier 2 Vampire

Health: 95
Energy: 95
Damage
15 Rending
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 6%
Slashing 6%
Piercing 6%
Crushing 6%
Rending 6%
Nature 6%
Fire 6%
Frost 6%
Shock 6%
Poison 6%
Caustic 6%
Magic 6%
Unholy 39%
Arcane 6%
Sacred -60%
Psionic 6%
Miscellaneous
Faction: Vampire
Size: medium
XP: 45
Show more
Those cultists whose body rejected the Gift become outcasts. Driven completely insane, they drag out a miserable existence as fighting animals.
“ | Those cultists whose body rejected the Gift become outcasts. Driven completely insane, they drag out a miserable existence as fighting animals. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Elusiveness | Maneuver Type: No Target Energy: 16 Cooldown: 24 | Activates 5 stacks of "Elusiveness" for 6 turns: +6% Dodge Chance -3% Damage Taken Each dodge as well as recieved fumbled strikes and shots prelong the effect's duration by 1 turn (up to 6) but reduce its number of stacks. Moving to other tiles (Charges and Maneuvers count as well) grants an extra stack of the effect for each traveled tile (up to V). Applies all adjacent enemies with +10% Fumble Chance for 4 turns. The effect doesn't stack. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Dash | Charge Type: Target Tile Range: 4 Energy: 26 Cooldown: 20 | Performs a charge towards the targeted tile. Grants the skill -1 Range for each adjacent enemy(down to 2 range. If there are adjacent enemies after using the skill, grants +15% Dodge Chance and +15% Counter Chance for 2 turns. |
Blood Craze | Passive | Hitting an enemy grants "Blood Craze" for 3 turns: +6% Weapon Damage +3% Crit Chance While "Blood Craze" is active, each next hit grants an extra stack of the effect (up to VI) and refreshes its duration. |
Possible Loot
This creature drops no loot.
See also
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.3
|