Outcast

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Outcast
Level 5 Vampire
Outcast
Health: 91
Energy: 80

Damage
18 Rending
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 9%
Slashing 9%
Piercing 9%
Crushing 9%
Rending 9%
Nature 9%
Fire 9%
Frost 9%
Shock 9%
Poison 9%
Caustic 9%
Magic 9%
Unholy 42%
Arcane 9%
Sacred -41%
Psionic 9%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 33%
Block Power 0
Control Res. 0%
Dodge Chance 13%
Move Res. 0%

Offensive stats
Crit Chance 6%
Counter Chance 13%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 8
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 72%
Fumble Chance 39%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 9%

Attributes
STR: 12
AGL: 12
PRC: 12
VIT: 6
WIL: 6

Miscellaneous
Faction: Vampire
Size: medium
XP: 65

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Those cultists whose body rejected the Gift become outcasts. Driven completely insane, they drag out a miserable existence as fighting animals.
Those cultists whose body rejected the Gift become outcasts. Driven completely insane, they drag out a miserable existence as fighting animals.

Skills

SkillBasic StatsDescription
Elusiveness
Elusiveness
Type:
No Target
Energy:
20
Cooldown:
20
Grants 5 stacks of the following effect for 10 turns:

+20% Dodge Chance
-5% Damage Taken

Each dodge or received fumbled attack decreases the number of stacks by 1.

Moving to another tile increases the number of stacks by 1 (up to 5 stacks).
Bloodthirst
Bloodthirst
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates the following effect for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Dash
Dash
Type:
Target Tile
Range:
3
Energy:
20
Cooldown:
20
Performs a dash towards a targeted tile.

The skill's Energy Cost is increased by 15% for each enemy adjacent to the starting position.

On arrival grants +20% Counter Chance and +20% Dodge Chance for 4 turns if there's an adjacent enemy.
Blood Craze
Blood Craze
Delivering a strike to an enemy grants "Blood Craze" for 2 turns:

+10% Weapon Damage
+1% Crit Chance
Each subsequent strike grants 1 stack of the effect (up to 10 stacks).

Possible Loot

This creature drops no loot.

See also