Occultist

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Occultist
Tier 1 Human
OccultistOccultist
Health: 65
Energy: 95

Damage
13 Piercing
1 Unholy

Protection
Head 0
Body 2
Arms 1
Legs 1

Resistances
Physical 5%
Slashing 5%
Piercing 5%
Crushing 5%
Rending 5%
Nature 10%
Fire 10%
Frost 10%
Shock 10%
Poison 10%
Caustic 10%
Magic 10%
Unholy 35%
Arcane 10%
Sacred -40%
Psionic 10%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 10%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance -5%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision -1
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 66%
Fumble Chance 36%
Stagger Chance 0%
Magic Power 90%
Armor Pen. 5%
Bodypart Dmg 0%

Attributes
STR: 8
AGL: 11
PRC: 14
VIT: 8
WIL: 14

Miscellaneous
Faction: Undead
Size: medium
XP: 60

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Studying the occult is a slippery slope with few chances to turn back. Sooner or later, anyone who fails to restrain their curiosity becomes a slave to it instead.
Studying the occult is a slippery slope with few chances to turn back. Sooner or later, anyone who fails to restrain their curiosity becomes a slave to it instead.

Mini-boss Hint

Some odd character, obsessed with digging up bones, who's clearly read one heretical book too many.

Skills

SkillBasic StatsDescription
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6%Energy Restoration
9%Healing Efficiency

IV stacks of the effect: each turn worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.
Desecration
Desecration
Spell
Type:
Target Object
Range:
6
Energy:
13
Cooldown:
4
Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.
Double Lunge
Double Lunge
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Modified by:
Strength, Agility, Perception
- Requires a dagger
Delivers two strikes with +21% Weapon Damage and +11% Bodypart Damage.

If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by 3 turns.

Possible Loot

See also

Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9