Wormbearer
Jump to navigation
Jump to search
Wormbearer
Level 15 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Wormbearer
Level 15 Vampire

Health: 273
Energy: 208
Damage
26 Rending
13 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 33%
Fire 33%
Frost 33%
Shock 33%
Poison 33%
Caustic 33%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 99%
Bleed Res. 0%
Pain Res. 99%
Block Power 0
Control Res. 33%
Control Res. 33%
Dodge Chance 0%
Move Res. 66%
Move Res. 66%
Offensive stats
Crit Chance 13%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 99%
Life Leech 13%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 99%
Life Leech 13%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 66%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Bleed Chance 0%
Daze Chance 66%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 78%
Fumble Chance 13%
Stagger Chance 66%
Magic Power 100%
Armor Pen. 66%
Fumble Chance 13%
Stagger Chance 66%
Magic Power 100%
Armor Pen. 66%
Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8
Miscellaneous
Faction: Vampire
Size: large
XP: 333
Show moreShow less
Wormbearers are the grotesque embodiment of the Court cults: the host suffers from its parasites, while the parasites suffer for their host.
“ | Wormbearers are the grotesque embodiment of the Court cults: the host suffers from its parasites, while the parasites suffer for their host. | „ |
Skills
TODO
Skill | Basic Stats | Description |
---|---|---|
Wormfood | Type: Target Object Range: 6 Energy: 13 Cooldown: 6 | Destroys a targeted fleshy corpse to summon Leechworms on random adjacent tiles. The number of worms depends on the corpse's size. Grants already existing worms +9% Max Health, +9% Bleed Chance, and +9% Crit Chance. |
Summon Worm | Type: Target Tile Range: 6 Energy: 9 Cooldown: 3 | Spends 3% Max health to summon a Leechworm on a targeted tile. |
Life Leech | Type: Target Object Range: 2 Energy: 26 Cooldown: 9 | Deals Unholy Damage, Draining Life for the same amount. |
Adrenaline Rush | Type: No Target Energy: 10 Cooldown: 90 | Replenishes 13% Max Energy, decreases Pain by -15%, and grants the following effect for 3 turns: -30% Damage Taken -50% Skills Energy Cost +50% Energy Restoration +25% Crit Chance +50% Pain Resistance Each turn reduces all active Cooldowns by 1 turn. Each enemy within 3 tiles increases the effect's duration by 2 turns. |
Possible Loot
This creature leaves no loot.
See also