Wraith Cleric

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Wraith Cleric
Level 12 Spectre
Wraith Cleric
Health: 30
Energy: 150

Damage
6 Rending
5 Frost
5 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 75%
Slashing 75%
Piercing 75%
Crushing 75%
Rending 75%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 260%
Caustic 60%
Magic -50%
Unholy 49%
Arcane -50%
Sacred -100%
Psionic -50%

Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Dodge Chance 70%
Move Res. 200%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 0
Accuracy 65%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 150%
Armor Pen. 100%
Bodypart Dmg 0%

Attributes
STR: 6
AGL: 6
PRC: 14
VIT: 8
WIL: 24

Miscellaneous
Faction: Undead
Size: medium
XP: 150

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Being resurrected after death is the most terrible fate that can befall a devout Hieronite, as it forever prevents them from reuniting with the Host.
Being resurrected after death is the most terrible fate that can befall a devout Hieronite, as it forever prevents them from reuniting with the Host.

Skills

SkillBasic StatsDescription
Grave Chill
Grave Chill
Spell
Type:
Target Area
Range:
1
Energy:
26
Cooldown:
18
Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it.

With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns.
Spectral Haunting
Spectral Haunting
Spell
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
60
Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect.

While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them.

If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance.
Unholy Blessing
Unholy Blessing
Spell
Type:
Target Object
Range:
11
Energy:
20
Cooldown:
15
Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns:

13% Life Drain
13% Energy Drain
13% Damage Reflection.
Curse of Decay
Curse of Decay
Spell
Type:
Target Object
Range:
10
Energy:
18
Cooldown:
21
Applies the target with "Curse of Decay" for 13 turns:

-6% Max Health
-6% Max Energy
-6%Energy Restoration
9%Healing Efficiency

IV stacks of the effect: each turn worsens the Condition of a random body part by 1%

Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2.

Possible Loot

Jewelry

See also