Murkstalker
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“ | The horrific murkstalkers resemble underground bats not only in appearance but also in their behaviour, taking full advantage of the catacombs' impenetrable shadows. | „ |
Skills
TODO
Skill | Basic Stats | Description |
---|---|---|
Murkstrike | Attack / Charge Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Performs a charge towards the target and delivers a strike with +66% Crit Efficiency, +66% Daze Chance, +66% Armor Penetration. This skill can be used only while affected by "Murk". |
Embrace the Murk | Spell Type: No Target Range: 4 Energy: 26 Cooldown: 26 | Performs a teleportation to the targeted tile. Removes all negative effects and activates "Murk" for 9 turns: +6%Crit Chance +9% Bodypart Damage +9% Bleed Chance +9% Life Drain Replenishes +6% Max Health and +6% Max Energy each turn. Each turn grants a stack of the effect (up to VI). While "Murk" is active, grants +66% Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect. This ability can't be used while affected by Immobilization or "Net". |
Murkwalk | Spell Type: Target Tile Range: 6 Energy: 9 Cooldown: 6 | Performs a teleportation to the targeted tile. Grants +18% Dodge Chance for 3 turns and reduces all Cooldowns by 3 turns. This ability can't be used while affected by Immobilization or "Net". |
Possible Loot
TODO