Difference between revisions of "Boar"

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|Energy Restoration = 20
|Energy Restoration = 20
|Cooldowns Duration = -75
|Cooldowns Duration = -75
|MoveResistance = 0
|MoveResistance = 20
|ControlResistance = 0
|ControlResistance = 20
|BleedResistance = 0
|BleedResistance = 0
|BleedChance = 0
|BleedChance = 0
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|PainResistance = 0
|PainResistance = 0
|MagicPower = 0
|MagicPower = 0
|PhysicalResistance = 0
|PhysicalResistance = 15
|NatureResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|SlashingResistance = 15
|PiercingResistance = 0
|PiercingResistance = 15
|CrushingResistance = 0
|CrushingResistance = 15
|RendingResistance = 0
|RendingResistance = 15
|FireResistance = 0
|FireResistance = 0
|ShockResistance = 0
|ShockResistance = 0

Revision as of 14:49, 27 September 2022


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Boar/Tooltip
May be dangerous when angered.

Skills

Ramming Charge (boar) Dying Rage


Description

They can only be found in the Pine and Leaf Forest biomes.

Each Boar is alone, but that doesn't mean it should be taken lightly.

Ramming Charge allows him to rush long distances towards enemies also blinding or stunning their opponents.

Boar's fangs can cause bleeding or break bones, making them really dangerous for newbies and less armored mercenaries.

The boar can be attacked by other hostile, carnivorous animals.

Tactics

The best tactic against a Boar is to hide behind a tree or other obstacle that prevents him from using Ramming Charge.

If our cover does not cover the enemy, the boar can be significantly weakened with ranged attacks.

Possible Loot

After Skinning each Boar leaves 1 Fatty Meat.

If its skin has not been cut, 1 Boar Pelt can also be obtained.

See also