Difference between revisions of "Abomination"
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Abomination
Tier 3 Vampire
Damage
Protection
Resistances
Miscellaneous
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|The Gift is only the first of many trials awaiting the most devoted Proselytes. Suffice to say, not everyone manages to pass them...}} | {{Quote|The Gift is only the first of many trials awaiting the most devoted Proselytes. Suffice to say, not everyone manages to pass them...}} | ||
==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Blood Craze}} | |||
{{SkillTable/row|Bloodthirst}} | |||
{{SkillTable/row|Rend Flesh}} | |||
{{SkillTable/row|Thirst for Battle}} | |||
{{SkillTable/row|Driven by Pain}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | ==Possible Loot== | ||
Jewelry | |||
* [[ | * (15%) Tier 3 [[Rings|Ring]] | ||
* (15%) Tier 3 [[Amulets|Amulet]] | |||
== See also == | == See also == | ||
* [[Enemies# | * [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]] | ||
* [[Enemies]] | * [[Enemies]] | ||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 00:07, 28 December 2024
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Abomination
Tier 3 Vampire

Health: 220
Energy: 120
Damage
9 Crushing
9 Rending
9 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%
Miscellaneous
Faction: Vampire
Size: large
XP: 240
Show more
The Gift is only the first of many trials awaiting the most devoted Proselytes. Suffice to say, not everyone manages to pass them...
“ | The Gift is only the first of many trials awaiting the most devoted Proselytes. Suffice to say, not everyone manages to pass them... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Blood Craze | Passive | Hitting an enemy grants "Blood Craze" for 3 turns: +6% Weapon Damage +3% Crit Chance While "Blood Craze" is active, each next hit grants an extra stack of the effect (up to VI) and refreshes its duration. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Rend Flesh | Active Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Delivers a strike with +100% Bodypart Damage and +50% Armor Damage. |
Thirst for Battle | Maneuver Type: No Target Energy: 30 Cooldown: 30 | Activates "Thirst for Battle" for 8 turns. Each missing percent of Health grants: +0.5% Weapon Damage +0.25% Crit Chance +0.5% Crit Efficiency +0.33% Life Drain +0.5% Energy Drain The effect's power changes dynamically depending on the current Health. Critical strikes and shots prelong the effect's duration by 1 turn (up to 8. The first strike received on the same turn as using the skill is guaranteed to trigger a counter. |
Driven by Pain | Passive | Grants +0.33% Damage, -0.33% Damage Taken and +0.13% Life Drain for each missing percent of Health. |
Possible Loot
Jewelry
- (15%) Tier 3 Ring
- (15%) Tier 3 Amulet
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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