Difference between revisions of "Dog"

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Latest revision as of 18:51, 20 July 2025


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Dog
Tier 0 Beast
Dog
Health: 5
Energy:

Damage
8 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 95%
Fumble Chance 0%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 10
AGL: 15
PRC: 10
VIT: 6
WIL: 4

Miscellaneous
Faction: omnivore
Size: small
XP: 1

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Man's most loyal companion.
Man's most loyal companion.

Skills

SkillBasic StatsDescription
Loud Barking
Loud Barking
Maneuver
Type:
No Target
Energy:
6
Cooldown:
30
When the Dog becomes Hostile, puts this ability on a 5 turn cooldown. Makes a huge ammount of noise, attracting all allies within 25 tiles.
Grab ’Em!
Grab ’Em!
Maneuver
Type:
Target Object
Range:
1
Energy:
6
Cooldown:
10
Attacks a target's random body part, dealing 100% damage with +25% Bodypart Damage.

If the attack hits the legs, it has a chance to Immobilize.
If the attack hits the arms, it has a chance to Disarm, causing a weapon from the corresponding slot to fall on the ground.

The higher the Protection of the affected Body Part, the lower the chances of Immobilization and Disarming.

Possible Loot

TODO

See also


Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9