Difference between revisions of "Wraith Monk"
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Wraith Monk
Tier 2 Spectre
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|The majority of the Order's initiates were recruited from monasteries: its commanders found swordsmanship to be much easier to teach than piety.}} ==Skills== {{SkillTable/head}} {{SkillTable/row|Grave Chill}} {{SkillTable/row|Spectral Haunting}} {{SkillTable/row|Unholy Blessing}} {{SkillTable/end}} ==Possible Loot== TODO == See also == * Enemies#Secret Cults (Undead)|Secre...") |
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==Possible Loot== | ==Possible Loot== | ||
Jewelry | |||
* (15%) Tier 1-3 [[Rings|Ring]] | |||
== See also == | == See also == | ||
Latest revision as of 15:56, 28 December 2024
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Wraith Monk
Tier 2 Spectre
Health: 20
Energy: 130
Damage
6 Rending
3 Frost
6 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 70%
Slashing 70%
Piercing 70%
Crushing 70%
Rending 70%
Nature 65%
Fire 65%
Frost 65%
Shock 65%
Poison 265%
Caustic 65%
Magic -50%
Unholy 50%
Arcane -50%
Sacred -100%
Psionic -50%
Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Control Res. 200%
Fortitude 50%
Dodge Chance 40%
Move Res. 200%
Crit Avoidance 50%
Move Res. 200%
Crit Avoidance 50%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 10
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 10
Accuracy 62%
Fumble Chance 32%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 33%
Bodypart Dmg 0%
Fumble Chance 32%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 33%
Bodypart Dmg 0%
Attributes
STR: 6
AGL: 6
PRC: 15
VIT: 9
WIL: 24
Miscellaneous
Faction: Undead
Size: medium
XP: 60
Show moreShow less
The majority of the Order's initiates were recruited from monasteries, as its commanders found swordsmanship far easier to teach than piety.
| “ | The majority of the Order's initiates were recruited from monasteries: its commanders found swordsmanship to be much easier to teach than piety. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Grave Chill | Spell Type: Target Area Range: 1 Energy: 26 Cooldown: 18 | Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it. With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns. |
| Spectral Haunting | Spell Type: Target Object Range: 1 Energy: 25 Cooldown: 60 | Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect. While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance. |
| Unholy Blessing | Spell Type: Target Object Range: 11 Energy: 20 Cooldown: 15 | Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns: 13% Life Drain 13% Energy Drain 13% Damage Reflection. |
Possible Loot
Jewelry
- (15%) Tier 1-3 Ring
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.3.9
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