Enforcer (Two-Handed Sword)
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Enforcer
Level 3 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Enforcer
Level 3 Human
Health: 85
Energy: 75
Damage
18 Slashing
Protection
Head 0
Body 2
Arms 0
Legs 0
Resistances
Defensive stats
Block Chance 5%
Bleed Res. 0%
Pain Res. 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 15
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Move Res. 0%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 65%
Fumble Chance 30%
Stagger Chance 5%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Fumble Chance 30%
Stagger Chance 5%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Attributes
STR: 12
AGL: 10
PRC: 10
VIT: 8
WIL: 8
Miscellaneous
Faction: Brigand
Size: medium
XP: 30
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This dimwitted brute's remarkable strength more than makes up for his lack of smarts.
For other uses, see Enforcer. |
“ | The dimwitted brute's remarkable strength more than makes up for his lack of smarts. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Mighty Kick | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 6 | Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance. The damage dealt depends on the equipped boots' Protection. Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns. The effect stacks up to 2 times. |
Hewing Strike | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike to one of the target's hands with +60% Bleed Chance and +25% Bodypart Damage. If the strike does damage, applies the target with -20% Move Resistance and -20% Bleed Resistance for 4 turns. Doubles the skill's effects if the target is Staggered. Successful two-handed sword counters reduce the skill's cooldown by 1 turn. |
Possible Loot
Weapons
See also