Difference between revisions of "Saggul"

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(Created page with "<includeonly>{{#switch: {{{1}}} |Level = ? |Type = Vampire |Faction = Vampire |Size = Medium |XP = ? |Health = ? |Energy = ? |Protection = ? |Damage1 = ? |Damage2 = ? |STR = ? |AGL = ? |VIT = ? |PRC = ? |WIL = ? |Accuracy = ? |DodgeChance = 0 |BlockChance = 0 |BlockPower = 0 |CritChance = 0 |CritEfficiency = 0 |ArmorPiercing = 0 |CounterChance = 0 |FumbleChance = ? |Fortitude = 0 |Stealth = 0 |HealthRestoration = ? |Energy Restoration = ? |Cooldowns Duration = 0 |MoveRe...")
 
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<includeonly>{{#switch: {{{1}}}
|Level = ?
|Type = Vampire
|Faction = Vampire
|Size = Medium
|XP = ?
|Health = ?
|Energy = ?
|Protection = ?
|Damage1 = ?
|Damage2 = ?
|STR = ?
|AGL = ?
|VIT = ?
|PRC = ?
|WIL = ?
|Accuracy = ?
|DodgeChance = 0
|BlockChance = 0
|BlockPower = 0
|CritChance = 0
|CritEfficiency = 0
|ArmorPiercing = 0
|CounterChance = 0
|FumbleChance = ?
|Fortitude = 0
|Stealth = 0
|HealthRestoration = ?
|Energy Restoration = ?
|Cooldowns Duration = 0
|MoveResistance = -33
|ControlResistance = 0
|BleedResistance = -13
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = ?
|BonusRange = 0
|LifeLeech = ?
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 33
|MagicPower = 0
|PhysicalResistance = 13
|NatureResistance = 33
|MagicResistance = 13
|SlashingResistance = 13
|PiercingResistance = 13
|CrushingResistance = 13
|RendingResistance = 13
|FireResistance = 33
|ShockResistance = 33
|PoisonResistance = 0
|CausticResistance = 99
|FrostResistance = 33
|ArcaneResistance = 13
|UnholyResistance = 79
|SacredResistance = -37
|PsionicResistance = 13
|Description = Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse. }}
{{Quote|Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse. }}


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* [[Enemies]]
* [[Enemies]]


{{Clear}}
 
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Revision as of 00:41, 12 October 2022


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Saggul
Level 13 Vampire
Saggul
Health: 130
Energy: 130

Damage
13 Rending
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 116%
Magic 13%
Unholy 79%
Arcane 13%
Sacred -37%
Psionic 13%

Defensive stats
Block Chance 0%
Bleed Res. -13%
Pain Res. 66%
Block Power 0
Control Res. 0%
Fortitude 13%
Dodge Chance 0%
Move Res. -33%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 78%
Fumble Chance 13%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 33%
Bodypart Dmg 10%

Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8

Miscellaneous
Faction: Vampire
Size: medium
XP: 130

Show moreShow less
Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.
Sagguls still bear the mark of the Crimson plague, although for them it's a blessing rather than a curse.

Skills

TODO

SkillBasic StatsDescription
Blood Spit
Blood Spit
Attack
Type:
Target Object
Range:
5
Energy:
9
Cooldown:
4
Loses 3% Max Health. Spits blood, dealing 13 Unholy and 9 Caustic Damage with 95% Accuracy.

If the skill hits its target, applies it with -6% Unholy Resistance for 13 turns and creates a Blood Puddle on its tile for 3 turns.

Remaining in the Blood Puddle deals 13 Unholy and 6 Caustic Damage and also grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing them 3% Max Health and 3% Max Energy each turn.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Blister Burst
Blister Burst
Maneuver
Type:
Target Area
Range:
1
Energy:
9
Cooldown:
9
Loses 6% Max Health. Deals 6 Unholy and 6 Caustic Damage to all adjacent targets except Proselytes and Undead.
Replenishes 9% Health and 9% Max Energy to all affected Proselytes.

Creates Blood Puddles on all adjacent tiles for 6 turns.

Remaining in the Blood Puddle deals 6 Unholy and 6 Caustic Damage and grants -6% Unholy Resistance for 13 turns.

Blood Puddles don't harm Proselytes, instead replenishing them 3% Max Health and 3% Max Energy each turn.

Possible Loot

TODO

See also