Difference between revisions of "Thug (Spear)"
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Thug
Tier 2 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(→Skills) |
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==Skills== | ==Skills== | ||
{{Skill_list|Impaling Lunge|Nail Down}} | {{Skill_list||}} | ||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Impaling Lunge}} | |||
{{SkillTable/row|Nail Down}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | ==Possible Loot== |
Revision as of 04:54, 4 January 2023
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Thug
Tier 2 Human

Health: 90
Energy: 70
Damage
18 Piercing
Protection
Head 1
Body 4
Arms 2
Legs 2
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Shock -5%
Defensive stats
Block Chance 5%
Bleed Res. 10%
Pain Res. 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 10
Control Res. 5%
Fortitude 0%
Control Res. 5%
Fortitude 0%
Dodge Chance 0%
Move Res. 10%
Crit Avoidance 0%
Move Res. 10%
Crit Avoidance 0%
Offensive stats
Crit Chance 5%
Counter Chance 4%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 4%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Accuracy 74%
Fumble Chance 22%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 5%
Fumble Chance 22%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 5%
Attributes
STR: 12
AGL: 15
PRC: 15
VIT: 9
WIL: 9
Miscellaneous
Faction: Brigand
Size: medium
XP: 45
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A grimy and malnourished commoner, ready to commit any crime for a piece of bread and a couple of gold coins.
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For other uses, see Turncoat. |
“ | Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
Nail Down | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +5% Crit Chance. If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance. |
Possible Loot
Weapons
Jewelry
Food
See also
Page last edited during patch: 0.8.0.19 | Data Page last updated in: 0.9.2.3
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