Difference between revisions of "Firestarter"

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(Adding Torch Strike and Hatchet Throw skills)
m (Added mini-boss hint)
 
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<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote}}
{{Quote}}
==Mini-boss Hint==
{{Quote|We've heard plenty about their leader. The man's obsessed with fire — set their own fort ablaze within the first week, burns every looted caravan to ashes, and brands anyone who crosses him with red-hot iron. Quite peculiar, that one…}}


==Skills==
==Skills==
{| class="stoneshard sortable" style="margin: auto; text-align: center;"
{{SkillTable/head|enemy skills=1}}
! width="3%" |Skill
{{SkillTable/row|Torch Strike}}
! width="5%" |Basic Stats
{{SkillTable/row|Mutilating Lunge}}
! width="7%" |Description
{{SkillTable/row|Cut Through}}
|-
{{SkillTable/row|Hatchet Throw}}
|[[File:Torch Strike.png|center|frameless]]'''Torch Strike'''
{{SkillTable/row|Intimidation}}
|{{Positive|Attack}}
{{SkillTable/row|Flame Saturation}}
Type: Target Object
{{SkillTable/end}}
 
Range: 1
 
Energy: 10
 
Cooldown: 8
|Deals {{C|Fire|14 Fire Damage}} with '''100%''' Accuracy and with '''33%''' chance {{C|Fire|Ignites}} the target's tile for '''2''' turns.
 
 
If the strike fails to {{C|Fire|Ignite}} the tile, reduces the skill's cooldown by {{Positive|4}} turns.
|-
|Mutilating Lunge
|
|
|-
|Cut Through
|
|
|-
|[[File:Hatchet Throw.png|center|frameless]]'''Hatchet Throw'''
|{{Positive|Active}}
Type: Target Object
 
Range: 4


Cooldown: 999
|Throws a '''hatchet,''' dealing '''19 Slashing Damage''' with '''59%''' Accuracy, '''6.3%''' Crit Chance, and '''25%''' Armor Penetration.
|-
|Intimidation
|
|
|-
|Flame Saturation
|
|
|}
==Possible Loot==
==Possible Loot==
TODO
TODO
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* [[Brigands]]
* [[Brigands]]
* [[Enemies]]
* [[Enemies]]


{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]

Latest revision as of 18:26, 21 July 2025


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Firestarter
Tier 2 Human
Firestarter
Health: 100
Energy: 85

Damage
21 Slashing

Protection
Head 1
Body 4
Arms 2
Legs 2

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Fire 25%

Defensive stats
Block Chance 0%
Bleed Res. 15%
Pain Res. 25%
Block Power 0
Control Res. 15%
Fortitude 0%
Dodge Chance 10%
Move Res. 10%
Crit Avoidance 0%

Offensive stats
Crit Chance 8%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 82%
Fumble Chance 19%
Stagger Chance 25%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 15%

Attributes
STR: 15
AGL: 12
PRC: 9
VIT: 15
WIL: 9

Miscellaneous
Faction: Brigand
Size: medium
XP: 120

Show moreShow less
Leaving nothing behind but smoldering ruins can be an effective strategy - no witnesses, no loose ends.
Leaving nothing behind but smoldering ruins can be an effective strategy - no witnesses, no loose ends.

Mini-boss Hint

We've heard plenty about their leader. The man's obsessed with fire — set their own fort ablaze within the first week, burns every looted caravan to ashes, and brands anyone who crosses him with red-hot iron. Quite peculiar, that one…

Skills

SkillBasic StatsDescription
Torch Strike
Torch Strike
Active
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Deals 14 Fire Damage with 100% Accuracy and with 33% chance Ignites the target's tile for 2 turns. If the strike fails to Ignite the tile, reduces the skill's cooldown by 4 turns.
Mutilating Lunge
Mutilating Lunge
Attack / Charge
Type:
Target Object
Range:
2
Energy:
16
Cooldown:
12
Performs a Charge towards the target and delivers a strike with +51.5% Stagger Chance, +35% Bodypart Damage, and +52% Bleed Chance.

If the strike doesn't cause an Injury, reduce the skill's Cooldown by 4 turns.
Cut Through
Cut Through
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns.

Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage.
Hatchet Throw
Hatchet Throw
Active
Type:
Target Object
Range:
4
Cooldown:
999
Throws a hatchet, dealing 19 Slashing Damage with 59% Accuracy, 6.3% Crit Chance, and 25% Armor Penetration.
Intimidation
Intimidation
Passive
Successful strikes and shots apply their targets with -5% Crit Avoidance and -5% Fortitude for 5 turns.

The effect stacks up to 5 times.

Increases the negative impact of the character's actions upon the enemies' will to fight by +50%.
Flame Saturation
Flame Saturation
Passive
Grants -10% Spells Energy Cost for 3 turns each time an enemy within Vision is Ignited.

Dealing repeated Fire Damage with the ability tree's spells is more effective at Igniting targets.

Possible Loot

TODO

See also

Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9