Difference between revisions of "Gulon"

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<includeonly>{{#switch: {{{1}}}
|Level = 10
|Type = Beast
|Faction = Carnivore
|Size = Large
|XP = 150
|Health = 400
|Energy = 100
|Protection = 0
|STR = 24
|AGL = 14
|VIT = 30
|PRC = 16
|WIL = 6
|Accuracy = 80
|DodgeChance = 9
|BlockChance = 0
|BlockPower = 0
|CritChance = 10
|CritEfficiency = 150
|CounterChance = 0
|FumbleChance = 10
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 18
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance  = 0
|BleedChance  = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|PainResistance = 0
|MagicPower = 0
|ArmorPiercing = 15
|Damage1 = 30
|DamageType1 = Rending
|PhysicalResistance = 0
|NatureResistance  = 0
|MagicResistance  = 0
|SlashingResistance  = 0
|PiercingResistance  = 0
|CrushingResistance = 0
|RendingResistance  = 0
|FireResistance  = 0
|ShockResistance  = 0
|PoisonResistance  = 0
|CausticResistance  = 0
|FrostResistance  = 0
|ArcaneResistance  = 0
|UnholyResistance  = 0
|SacredResistance  = 0
|PsionicResistance  = 0
|Description = A cross between a bear and a huge cat the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style="float: right">{{:{{PAGENAME}}/Tooltip}}</div>
<div style="float: right">{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|A cross between a bear and a huge cat the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.}}
{{Quote|A cross between a bear and a huge cat the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Taste for Flesh}}
{{SkillTable/row|Dash (animal)}}
{{SkillTable/row|Voracity}}
{{SkillTable/end}}
 
==Possible Loot==
* After [[Skinning]] each Gulon leaves 1 [[Sinewy Meat]].
* If his skin has not been cut, 1 [[Gulon Pelt]] can also be obtained.
 
==Interesting Facts==
* The source of inspiration for the Gulon is the monster of the same name from Scandinavian mythology. Its design was inspired by the schattenläufer (shadowbeast) from the game called "Gothic".
 
== See also ==
* [[Enemies#Hostile_Animals|Hostile Animals]]
* [[Enemies#Animals|Animals]]
* [[Enemies]]


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 09:39, 3 July 2024


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Gulon
Level 20 Beast
Gulon
Health: 400
Energy: 200

Damage
32 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 10%
Fire 10%
Frost 10%
Shock 10%
Poison 10%
Caustic 10%

Defensive stats
Block Chance 0%
Bleed Res. 30%
Pain Res. 35%
Block Power 0
Control Res. 40%
Fortitude 25%
Dodge Chance 35%
Move Res. 40%

Offensive stats
Crit Chance 15%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 35%
Vision 8
Crit Efficiency ×1.3
Bleed Chance 85%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 35%
Bonus Range 0
Accuracy 95%
Fumble Chance 15%
Stagger Chance 66%
Magic Power 100%
Armor Pen. 50%
Bodypart Dmg 66%

Attributes
STR: 10
AGL: 12
PRC: 14
VIT: 10
WIL: 4

Miscellaneous
Faction: carnivore
Size: medium
XP: 200

Show moreShow less
A cross between a bear and a huge cat, the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.
A cross between a bear and a huge cat the gulon is extraordinarily voracious. Those who manage to meet this rare beast rarely survive.

Skills

SkillBasic StatsDescription
Taste for Flesh
Taste for Flesh
Attack
Type:
Target Object
Range:
1
Energy:
25
Cooldown:
10
Delivers a strike with +150% Bodypart Damage, +80% Bleed Chance, and +25% Life Drain. If this attack inflicts an injury or worsens an already existing one, the Gulon replenishes +25% Max Health.
Dash (animal)
Dash (animal)
Charge
Type:
Target Object
Range:
3
Energy:
24
Cooldown:
18
Performs a dash towards a targeted tile.

The skill's Energy Cost is increased by 15% for each enemy adjacent to the starting position.

On arrival grants +20% Counter Chance and +20% Dodge Chance for 4 turns if there's an adjacent enemy.
Voracity
Voracity
Passive
Each subsequent attack against a target grants +15% Life Drain and 7.5% Armor Penetration for 6 turns.

Possible Loot

Interesting Facts

  • The source of inspiration for the Gulon is the monster of the same name from Scandinavian mythology. Its design was inspired by the schattenläufer (shadowbeast) from the game called "Gothic".

See also