Difference between revisions of "Harpy"
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Harpy
Tier 3 Beast
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.}} | {{Quote|Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.}} | ||
==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=5}} | ||
{{SkillTable/row|Rapid Flight}} | |||
{{SkillTable/row|Peck}} | |||
{{SkillTable/row|Baleful Scream (harpy)}} | |||
{{SkillTable/row|Unbearable Stench}} | |||
{{SkillTable/row|Elusive Predators}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
[[Butchering]]: | |||
* [[Harpy Feathers]] | |||
* [[Harpy Stomach]] (if [[Huntmaster]] is unlocked) | |||
==Interesting Facts== | |||
* The inspiration for the Harpy was not so much the harpy from ancient Greek mythology, but the Stymphalian bird. | |||
==Gallery== | |||
<gallery mode="nolines"> | |||
File:HarpyConcept.png|thumb|Harpy concept-art | |||
File:HarpyConcept2.png|thumb|Harpy first iteration | |||
</gallery> | |||
== See also == | |||
* [[Enemies#Hostile_Animals|Hostile Animals]] | |||
* [[Enemies#Animals|Animals]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 02:29, 24 January 2025
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Harpy
Tier 3 Beast
Health: 90
Energy: 150
Damage
27 Rending
Protection
Head 10
Body 0
Arms 0
Legs 0
Resistances
Physical 20%
Slashing 20%
Piercing 35%
Crushing 20%
Rending 20%
Nature 25%
Fire 50%
Frost 50%
Shock 25%
Poison 75%
Caustic 25%
Magic 15%
Unholy 15%
Arcane 15%
Sacred 15%
Psionic 15%
Defensive stats
Block Chance 0%
Bleed Res. 33%
Pain Res. 0%
Bleed Res. 33%
Pain Res. 0%
Block Power 0
Control Res. 60%
Fortitude 0%
Control Res. 60%
Fortitude 0%
Dodge Chance 60%
Move Res. 60%
Crit Avoidance 33%
Move Res. 60%
Crit Avoidance 33%
Offensive stats
Crit Chance 15%
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.1
Bleed Chance 40%
Daze Chance 30%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 40%
Daze Chance 30%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 75%
Fumble Chance 25%
Stagger Chance 40%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 20%
Fumble Chance 25%
Stagger Chance 40%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 20%
Attributes
STR: 10
AGL: 16
PRC: 12
VIT: 10
WIL: 6
Miscellaneous
Faction: carnivore
Size: medium
XP: 60
Show moreShow less
Originally, harpies inhabited only the ridges of the Aldorian foothills, but now they can be found across the entire realm. Their habits, however, haven't changed in the slightest: these perpetually ravenous beasts still remain a constant nuisance, attacking livestock and lonely travelers.
| “ | Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Rapid Flight | Charge Type: Target Tile Range: 7 Energy: 20 Cooldown: 20 | Rushes towards a targeted tile, receiving +25% Dodge Chance for 2 turns. This skill doesn't go on cooldown if the harpy's wings aren't injured. |
| Peck | Attack Type: Target Object Range: 1 Energy: 6 Cooldown: 10 | Performs an attack with +50% Bodypart Damage, +25% Crit Chance, and +50% Bleed Chance. If this attack hits the head and deals at least 4% of the target Max Health as damage, applies the target with Blindness for 2 turns. |
| Baleful Scream (harpy) | Maneuver Type: Target Object Range: 6 Energy: 13 Cooldown: 9 | Lets out a scream, dealing 7 Psionic Damage to its target. Has 75% chance to Daze its target for 2 turns or to Stagger for 4 turns. |
| Unbearable Stench | Passive | Has 33% chance to provoke Coughing in all adjacent enemies. This effect from multiple harpies doesn't stack. |
| Elusive Predators | Passive | Grants +50% Dodge Chance and 25% Counter Chance. Allows to escape from the battlefield 2 turns after beginning to Retreat. |
Possible Loot
- Harpy Feathers
- Harpy Stomach (if Huntmaster is unlocked)
Interesting Facts
- The inspiration for the Harpy was not so much the harpy from ancient Greek mythology, but the Stymphalian bird.
Gallery
See also
Page last edited during patch: 0.9.1.16 | Data Page last updated in: 0.9.3.9
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