Difference between revisions of "Risen Squire (Axe)"
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{{SkillTable/row|Cut Through}} | {{SkillTable/row|Cut Through}} | ||
{{SkillTable/row|Raise Shield}} | {{SkillTable/row|Raise Shield}} | ||
{{SkillTable/ | {{SkillTable/end}} | ||
Revision as of 20:28, 31 May 2022
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| “ | Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Cut Through | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns. Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage. Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage. |
| Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
Page last edited during patch: 0.7.0.27 | Data Page last updated in: 0.9.3.9
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