Difference between revisions of "Wolf"

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<!-- Updated with Npc Parser V 0.52 -->
|Level = 4
|Type = Beast
|Faction = Carnivore
|Size = Medium
|XP = 40
|Health = 100
|Energy = 100
|Protection = 0
|Damage1 = 24 |DamageType1 = Rending
|STR = 10
|AGL = 12
|VIT = 10
|PRC = 14
|WIL = 4
|Accuracy = 85
|DodgeChance = 15
|BlockChance = 0
|BlockPower = 0
|CritChance = 3
|CritEfficiency = 10
|ArmorPiercing = 20
|CounterChance = 0
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 3
|Energy Restoration = 60
|Cooldowns Duration = -75
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 12
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = These days wolves have become extremely ferocious: they gather in huge packs and aren't afraid to attack people.
|#default =
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{{Quote|These days wolves have become extremely ferocious: they gather in huge packs and aren't afraid to attack people.}}
{{Quote|These days wolves have become extremely ferocious: they gather in huge packs and aren't afraid to attack people.}}


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* [[Enemies]]
* [[Enemies]]


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[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
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Revision as of 00:07, 16 October 2022


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Wolf
Tier 2 Beast
Wolf
Health: 90
Energy: 100

Damage
23 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 33%
Move Res. 0%
Crit Avoidance 10%

Offensive stats
Crit Chance 6%
Counter Chance 14%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.1
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 84%
Fumble Chance 24%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 20%

Attributes
STR: 10
AGL: 12
PRC: 14
VIT: 10
WIL: 4

Miscellaneous
Faction: carnivore
Size: medium
XP: 40

Show moreShow less
In recent years, wolves have grown terribly ferocious, gathering in great packs and showing no fear of attacking people.
These days wolves have become extremely ferocious: they gather in huge packs and aren't afraid to attack people.

Skills

Howl Dash (animal) Pack Sense


Description

They can only be found in the Pine and Leaf Forest biomes.

Wolves usually come in herds of 2 to even 6 individuals.

The Howl ability can make fighting them even more difficult, attracting nearby wolves.

Thanks to the Pack Sense skill, the more wolves there are, the stronger they become.

Additionally, each beast has the Dash skill, which makes escaping the wolf pack really hard if it gets too close.

All this makes fighting a large pack of wolves in an open area a challenge even for moderately experienced mercenaries.

Tactics

Use the terrain to your advantage.

Try to lure the wolves to a place where they can only fight you one or two at a time.

Hide behind obstacles to minimize the dangers of Dash attacks.

Remember - wolves lured by "Howl" can still appear after the fight and will join the attack while you are resting.

Possible Loot

After Skinning each Wolf leaves 1 Sinewy Meat.

If her skin has not been cut, 1 Wolf Pelt can also be obtained.


See also


Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.3.9