Difference between revisions of "Risen Companion (Mace)"
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Risen Companion
Tier 4 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
m (→See also) |
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== See also == | == See also == | ||
* [[Enemies# | * [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | ||
* [[Enemies]] | * [[Enemies]] | ||
Revision as of 20:20, 20 April 2023
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Risen Companion
Tier 4 Undead
Health: 100
Energy: 70
Damage
23 Crushing
6 Unholy
Protection
Head 11
Body 18
Arms 10
Legs 10
Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 24%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 30
Control Res. 45%
Fortitude 30%
Control Res. 45%
Fortitude 30%
Dodge Chance -10%
Move Res. 25%
Crit Avoidance 20%
Move Res. 25%
Crit Avoidance 20%
Offensive stats
Crit Chance 16%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.1
Bleed Chance 0%
Daze Chance 40%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 40%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 89%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 15%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 15%
Attributes
STR: 21
AGL: 11
PRC: 7
VIT: 14
WIL: 7
Miscellaneous
Faction: Undead
Size: medium
XP: 80
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The people of Aldor bury their noble warriors in full battle gear, so that they can defend themselves in the afterlife. And defend they do...
| “ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
![]() | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
| Armor Break | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Delivers a strike with +57% Stagger Chance, +27% Armor Penetration, and +100% Armor Damage. Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun. If the strike does damage, applies the target with +10% Damage Taken and -11% Move Resistance for 3 turns. Reduces the ability tree's cooldowns by 2 turns. |
| Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
Possible loot
Weapons
Armor
Junk
See also
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.3.9
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