Difference between revisions of "Matriarch"
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Matriarch
Level 10 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
m (→See also) |
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==Possible Loot== | ==Possible Loot== | ||
Scrolls | Scrolls | ||
*[[Disenchantment Scroll]] | |||
*[[Enchantment Scroll]] | *[[Enchantment Scroll]] | ||
Revision as of 00:40, 19 May 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Matriarch
Level 10 Vampire
Health: 208
Energy: 175
Damage
18 Piercing
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 59%
Arcane 26%
Sacred -24%
Psionic 26%
Defensive stats
Block Chance 0%
Bleed Res. 26%
Pain Res. 66%
Bleed Res. 26%
Pain Res. 66%
Block Power 0
Control Res. 26%
Fortitude 0%
Control Res. 26%
Fortitude 0%
Dodge Chance -26%
Move Res. 33%
Move Res. 33%
Offensive stats
Crit Chance 13%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 5
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 33%
Vision 5
Crit Efficiency ×1.26
Bleed Chance 26%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Bleed Chance 26%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 78%
Fumble Chance 18%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 26%
Bodypart Dmg 33%
Fumble Chance 18%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 26%
Bodypart Dmg 33%
Attributes
STR: 12
AGL: 12
PRC: 6
VIT: 14
WIL: 12
Miscellaneous
Faction: Vampire
Size: large
XP: 250
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The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for receiving the Gift.
“ | The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Lacerate | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 9 | Delivers a strike with -66% Damage and +66% Bleed Chance. |
Painful Stabs | Stance Type: No Target Energy: 10 Cooldown: 10 | Activates "Painful Stabs" for 12 turns: +5% Crit Chance +10% Crit Efficiency +10% Bodypart Damage +15% Bleed Chance Using the ability tree's skills grants an extra stack of the effect (up to IV). Basic dagger strikes prolong the effect's duration by 1 turn (up to 15), but reduce its number of stacks. Only one Stance effect can be active at a time. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Life Leech | Spell Type: Target Object Range: 2 Energy: 26 Cooldown: 12 | Deals 9 Unholy Damage Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns. |
Gaping Wound | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike with +20% Armor Penetration and +55% Bleed Chance. If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns: +33% Abilities Energy Cost -33% Cooldowns Duration +10% Damage Taken Has 50% chance to start Bleeding after using an ability. |
Deflect | Maneuver Type: No Target Energy: 14 Cooldown: 11 | Activates "Deflect" until the next turn: +15 Max Block Power for each adjacent enemy +100% Block Chance Fully replenishes Block Power. While "Deflect" is active, each blocked strike grants +25% Max Block Power, grants +5% Hands Efficiency, and +10% Counter Chance for 3 turns and, if the strike is fully blocked, also reduces the ability tree's cooldowns and cooldowns of all Attack skills by 1 turn. Reduces the skill's cooldown by 1 turn for each missing 25% of Health. |
Possible Loot
Scrolls
See also