Difference between revisions of "Ascended Archon"
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Ascended Archon
Level 9 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(added skills from Archon page, added info, added images for Phase 1) |
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* Destroy the Statues to deactivate his protective bubble. | * Destroy the Statues to deactivate his protective bubble. | ||
{{SkillTable/head|enemy skills=1}} | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Blood Puddle}} | {{SkillTable/row|Blood Puddle}} | ||
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* Players have previously defeated this boss using various builds and methods, including using no skills and fighting bare-handed. | * Players have previously defeated this boss using various builds and methods, including using no skills and fighting bare-handed. | ||
{{SkillTable/head|enemy skills=1}} | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Bestial Charge}} | {{SkillTable/row|Bestial Charge}} |
Revision as of 18:49, 9 October 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Phase 1
“ | A leader of the vampiric cult, occupying this monastery. The Stoneshard in his hands doesn't bode well. | „ |
- Archon is invulnerable in his humanoid form.
- He uses the Statue of Sacrifice and Statue of Contemplation on the sides to attack you.
- Destroy the Statues to deactivate his protective bubble.
Skill | Basic Stats | Description |
---|---|---|
Blood Puddle | Spell Type: Target Area Range: 4 Cooldown: 5 | Marks an area. Next turn pours a puddle of boiling blood in it. Puddles persist for 2 turns and deal 15 Unholy Damage and 15 Caustic Damage per turn. |
Blood Clot | Spell Type: Target Object Range: 1 Cooldown: 5 | Launches a clot of blood at the target, dealing 4 Unholy Damage and 4 Caustic Damage. |
Summon the Restless | Spell Type: Target Tile Range: 4 Cooldown: 5 | Reanimates one of the bodies in the corpse pile. |
Unholy Ritual | Spell Type: No Target Range: 1 Cooldown: 5 | Replenishes +50% Max Health to all the Restless and grants them +50% Damage. |
Phase 2
Ascended Archon
Level 9 Vampire
Health: 117
Energy: 369
Damage
13 Rending
3 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Unholy 100%
Arcane 13%
Sacred -75%
Defensive stats
Block Chance 0%
Bleed Res. 6%
Pain Res. 33%
Bleed Res. 6%
Pain Res. 33%
Block Power 0
Control Res. 6%
Fortitude 0%
Control Res. 6%
Fortitude 0%
Dodge Chance 0%
Move Res. 6%
Move Res. 6%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 13
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 13
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 100%
Fumble Chance 13%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 9%
Bodypart Dmg 0%
Fumble Chance 13%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 9%
Bodypart Dmg 0%
Attributes
STR: 26
AGL: 26
PRC: 26
VIT: 26
WIL: 26
Miscellaneous
Faction: Vampire
Size: large
XP: 333
Show moreShow less
This monster is only capable of feeling two things: pain and animalistic fury, fueled by the Stoneshard lodged deep inside him.
“ | This monster is only capable of feeling two things: pain and animalistic fury, fueled by the Stoneshard lodged deep inside him. | „ |
- Archon is vulnerable in his Beast form. Defeat him to finish the Tutorial.
- The hint for this bossfight is in the skill descriptions.
- Ascended Archon serves as a tutorial to bossfights in general.
- Players have previously defeated this boss using various builds and methods, including using no skills and fighting bare-handed.
Skill | Basic Stats | Description |
---|---|---|
Bestial Charge | Charge Type: Target Object Range: 5 Cooldown: 4 | Charges forward in a 5 tiles line. The first target in its path takes 666% damage. If the Archon collides with the scenery during the charge, he is Stunned for 2 turns. |
Wild Swipe (Ascended Archon) | Active Type: Target Area Range: 1 Cooldown: 0 | Deliver a strike to three adjacent targets with +100% Knockback Chance. |
Jump Away | Maneuver Type: Target Tile Range: 1 Cooldown: 4 | Jumps 2 tiles or less, gains +66% Dodge Chance and -33% Damage Taken for the next turn. |
Corpse Devourment | Maneuver Type: Target Object Range: 1 Energy: 50 | Devours a corpse, replenishing 33% Max Health and 33% Max Energy. |
Phantom Bats | Spell Type: Target Area Range: 3 Cooldown: 4 | Marks an area. Next turn releases a swarm of spectral bats at it, dealing 26 Unholy Damage and applying Curse for 13 turns. |
Possible Loot
- Stoneshard - always.
See also