Difference between revisions of "Rebel"

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==Possible Loot==
==Possible Loot==
Weapons
Weapons (Drop based on sprite)
*[[Peasant Pitchfork]]
 
*[[Goedendag]]
* (100%) [[War Scythe|Peasant Pitchfork]] if held
* (100%) [[Goedendag|Godentag]] if held
 
Jewelry
 
* (2%) Tier 1 [[Rings|Ring]] or [[Amulets|Amulet]]
 
Consumables
 
* (5%) [[Apple]], [[Pear]], [[Carrot]], [[Beet]], [[Baked Potato]], [[Onion]], [[Tomato]], Lentils, [[Roasted Meat Morsels|Roasted Meat Morsel]], [[Roasted Tender Meat]], [[Roasted Sinewy Meat]], [[Roasted Drumstick]], [[Flatbread]], [[Cheese]], [[Goat Cheese]], [[Roasted Acorn]], [[Roasted Pinecap]], [[Roasted Penny Bun]], Roasted Morel, [[Roasted Chanterelle]] or [[Boiled Egg]]
* (2%) [[Splint]], Dice, [[Bandage]], [[Leeches|Leech]], [[Mead]], [[Rag]], [[Lockpicks|Lockpick]] or [[Herbal Extract]]
 
Misc
 
* (10%) 1-5 coin


== See also ==
== See also ==

Latest revision as of 01:04, 29 December 2024


This article is a stub. You can help Stoneshard wiki by expanding it.


Rebel
Level 3 Human
Rebel
Health: 85
Energy: 75

Damage
16 Piercing

Protection
Head 0
Body 1
Arms 0
Legs 1

Resistances

Defensive stats
Block Chance 5%
Bleed Res. 0%
Pain Res. 0%
Block Power 10
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 5%
Energy Leech 0%
Bonus Range 0
Accuracy 75%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 5%

Attributes
STR: 10
AGL: 10
PRC: 10
VIT: 8
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 30

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Even the meekest of folks may take up arms when faced by poverty and the prospect of hungry death.
Even the meekest of folks may take up arms when faced by proverty and the prospect of hungry death.

Skills

SkillBasic StatsDescription
Impaling Lunge
Impaling Lunge
Attack
Type:
Target Area
Range:
2
Energy:
10
Cooldown:
8
Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance.

Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown.

Possible Loot

Weapons (Drop based on sprite)

Jewelry

Consumables

Misc

  • (10%) 1-5 coin

See also