Matriarch

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Matriarch
Tier 2 Vampire
Matriarch
Health: 160
Energy: 100

Damage
16 Piercing
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 6%
Slashing 6%
Piercing 6%
Crushing 6%
Rending 6%
Nature 6%
Fire 6%
Frost 6%
Shock 6%
Poison 6%
Caustic 6%
Magic 6%
Unholy 39%
Arcane 6%
Sacred -60%
Psionic 6%

Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 33%
Block Power 0
Control Res. 13%
Fortitude 13%
Dodge Chance -13%
Move Res. 33%
Crit Avoidance 9%

Offensive stats
Crit Chance 7%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 9%
Vision 0
Crit Efficiency ×1.09
Bleed Chance 18%
Daze Chance 0%
Immob. Chance 13%
Energy Leech 13%
Bonus Range 9
Accuracy 66%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 9%
Bodypart Dmg 33%

Attributes
STR: 15
AGL: 9
PRC: 3
VIT: 18
WIL: 15

Miscellaneous
Faction: Vampire
Size: large
XP: 120

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The fervor of Proselyte women often earns them a borderline religious reverence. The most zealous among them rise to become matriarchs, first in line to receive the Gift.
The fervor of Proselyte women often garners them a borderline religious reverence. The most zealous of them become matriarchs, first in line for recieveing the Gift.

Skills

SkillBasic StatsDescription
Lacerate
Lacerate
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
9
Delivers a strike with -66% Damage and +66% Bleed Chance.
Painful Stabs
Painful Stabs
Stance
Type:
No Target
Energy:
14
Cooldown:
12
Activates "Painful Stabs" for 8 turns:

+4% Crit Chance
+10% Crit Efficiency
+5% Weapon Damage
+12% Bleed Chance

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic dagger strikes prolong the effect's duration by 1 turn (up to 12), but reduce its number of stacks (no more than once per turn).

Only one Stance effect can be active at a time.
Vampiric Blood
Vampiric Blood
Data page Hive skill data doesn't exist.

Create it or fix change the page name in Skill data.
Data page Hive skill data doesn't exist.

Create it or fix change the page name in Skill data.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Gaping Wound
Gaping Wound
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +22% Armor Penetration and +50% Bleed Chance.

If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns:

+33% Abilities Energy Cost
+33% Cooldowns Duration
+10% Damage Taken
Has 50% chance to start Bleeding after using an ability.

Possible Loot

Scrolls

See also


Page last edited during patch: 0.8.0.19 | Data Page last updated in: 0.9.3.9