Wraith Cleric
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Wraith Cleric
Level 12 Spectre
Health: 30
Energy: 150
Damage
6 Rending
5 Frost
5 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 75%
Slashing 75%
Piercing 75%
Crushing 75%
Rending 75%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 260%
Caustic 60%
Magic -50%
Unholy 49%
Arcane -50%
Sacred -100%
Psionic -50%
Defensive stats
Block Chance 0%
Bleed Res. 400%
Pain Res. 100%
Bleed Res. 400%
Pain Res. 100%
Block Power 0
Control Res. 200%
Fortitude 50%
Control Res. 200%
Fortitude 50%
Dodge Chance 70%
Move Res. 200%
Move Res. 200%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 0
Accuracy 65%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 150%
Armor Pen. 100%
Bodypart Dmg 0%
Fumble Chance 26%
Stagger Chance 0%
Magic Power 150%
Armor Pen. 100%
Bodypart Dmg 0%
Attributes
STR: 6
AGL: 6
PRC: 14
VIT: 8
WIL: 24
Miscellaneous
Faction: Undead
Size: medium
XP: 150
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Being resurrected after death is the most terrible fate that can befall a devout Hieronite, as it forever prevents them from reuniting with the Host.
“ | Being resurrected after death is the most terrible fate that can befall a devout Hieronite, as it forever prevents them from reuniting with the Host. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Grave Chill | Spell Type: Target Area Range: 1 Energy: 26 Cooldown: 18 | Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it. With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns. |
Spectral Haunting | Spell Type: Target Object Range: 1 Energy: 25 Cooldown: 60 | Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect. While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance. |
Unholy Blessing | Spell Type: Target Object Range: 11 Energy: 20 Cooldown: 15 | Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns: 13% Life Drain 13% Energy Drain 13% Damage Reflection. |
Curse of Decay | Spell Type: Target Object Range: 10 Energy: 18 Cooldown: 21 | Applies the target with "Curse of Decay" for 13 turns: -6% Max Health -6% Max Energy -6%Energy Restoration 9%Healing Efficiency IV stacks of the effect: each turn worsens the Condition of a random body part by 1% Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2. |
Possible Loot
Jewelry
See also