Paymaster

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Revision as of 23:43, 15 October 2022 by Psojed (talk | contribs) (Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.}} ==Skills== TODO ==Possible Loot== Weapons TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs")
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Paymaster
Level 20 Human
Paymaster
Health: 180
Energy: 100

Damage
45 Slashing

Protection
Head 3
Body 12
Arms 10
Legs 10

Resistances
Physical 25%
Slashing 25%
Piercing 25%
Crushing 25%
Rending 25%
Nature 20%
Fire 20%
Frost 20%
Shock 10%
Poison 20%
Caustic 20%

Defensive stats
Block Chance 33%
Bleed Res. 45%
Pain Res. 25%
Block Power 30
Control Res. 20%
Fortitude 0%
Dodge Chance 65%
Move Res. 30%

Offensive stats
Crit Chance 10%
Counter Chance 40%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 10
Crit Efficiency ×1
Bleed Chance 75%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 120%
Fumble Chance 10%
Stagger Chance 75%
Magic Power 100%
Armor Pen. 45%
Bodypart Dmg 60%

Attributes
STR: 18
AGL: 20
PRC: 12
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 500

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When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.
When dealing with mercenaries, there's a simple rule to keep in mind: if you can't solve a problem with money, solve it with a lot of money.

Skills

TODO

Possible Loot

Weapons TODO

See also