Murkstalker

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Murkstalker
Level 16 Vampire
Murkstalker
Health: 143
Energy: 182

Damage
26 Rending
6 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 50%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%

Defensive stats
Block Chance 0%
Bleed Res. 26%
Pain Res. 66%
Block Power 0
Control Res. 13%
Fortitude 0%
Dodge Chance 33%
Move Res. 13%

Offensive stats
Crit Chance 26%
Counter Chance 13%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Crit Efficiency ×1.33
Bleed Chance 99%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 105%
Fumble Chance 9%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 48%
Bodypart Dmg 26%

Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8

Miscellaneous
Faction: Vampire
Size: medium
XP: 160

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The horrific murkstalkers resemble underground bats not only in appearance but also in their behaviour, taking full advantage of the catacombs' impenetrable shadows.
The horrific murkstalkers resemble underground bats not only in appearance but also in their behaviour, taking full advantage of the catacombs' impenetrable shadows.

Skills

TODO

SkillBasic StatsDescription
Murkstrike
Murkstrike
Attack / Charge
Type:
Target Object
Range:
9
Energy:
13
Cooldown:
13
Performs a charge towards the target and delivers a strike with +66% Crit Efficiency, +66% Daze Chance, +66% Armor Penetration.

This skill can be used only while affected by "Murk".
Embrace the Murk
Embrace the Murk
Spell
Type:
No Target
Range:
4
Energy:
26
Cooldown:
26
Performs a teleportation to the targeted tile.

Removes all negative effects and activates "Murk" for 9 turns:

+6%Crit Chance
+9% Bodypart Damage
+9% Bleed Chance
+9% Life Drain
Replenishes +6% Max Health and +6% Max Energy each turn.

Each turn grants a stack of the effect (up to VI).

While "Murk" is active, grants +66% Dodge Chance. Receiving damage, using abilities, and delivering strikes removes the effect.

This ability can't be used while affected by Immobilization or "Net".
Murkwalk
Murkwalk
Spell
Type:
Target Tile
Range:
6
Energy:
9
Cooldown:
6
Performs a teleportation to the targeted tile.

Grants +18% Dodge Chance for 3 turns and reduces all Cooldowns by 3 turns.

This ability can't be used while affected by Immobilization or "Net".

Possible Loot

TODO

See also