Risen Squire (Mace)
Jump to navigation
Jump to search
Risen Squire
Tier 3 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Risen Squire
Tier 3 Undead

Health: 85
Energy: 60
Damage
20 Crushing
4 Unholy
Protection
Head 8
Body 6
Arms 4
Legs 4
Resistances
Physical 45%
Slashing 45%
Piercing 50%
Crushing 25%
Rending 45%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 16%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 22
Control Res. 30%
Fortitude 25%
Control Res. 30%
Fortitude 25%
Dodge Chance -10%
Move Res. 15%
Crit Avoidance 10%
Move Res. 15%
Crit Avoidance 10%
Offensive stats
Crit Chance 8%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.05
Bleed Chance 0%
Daze Chance 30%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 30%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 81%
Fumble Chance 18%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 10%
Fumble Chance 18%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 10%
Attributes
STR: 20
AGL: 10
PRC: 7
VIT: 13
WIL: 7
Miscellaneous
Faction: Undead
Size: medium
XP: 70
Show moreShow less
It was the common soldiers of the Order who bore the brunt of the holy wars. And while many now rest in unmarked graves, the most valiant were honored with a place in the crypts.
“ | Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
![]() | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
See also
Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.2.3
|