Yagram
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Yagram
Level 16 Vampire
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Yagram
Level 16 Vampire
Health: 260
Energy: 99
Damage
33 Rending
6 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 50%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%
Defensive stats
Block Chance 0%
Bleed Res. 13%
Pain Res. 99%
Bleed Res. 13%
Pain Res. 99%
Block Power 0
Control Res. 66%
Fortitude 50%
Control Res. 66%
Fortitude 50%
Dodge Chance -26%
Move Res. 66%
Move Res. 66%
Offensive stats
Crit Chance 9%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 33%
Life Leech 9%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 33%
Life Leech 9%
Vision 9
Crit Efficiency ×1.26
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 9%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 9%
Bonus Range 0
Accuracy 78%
Fumble Chance 33%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 33%
Bodypart Dmg 33%
Fumble Chance 33%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 33%
Bodypart Dmg 33%
Attributes
STR: 12
AGL: 12
PRC: 10
VIT: 12
WIL: 8
Miscellaneous
Faction: Vampire
Size: large
XP: 160
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This bestial cultist's mind is clouded with unbridled rage - there is very little human left in it.
“ | The bestial cultist's mind is clouded with umbridled range- there is very little human left in it. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Wild Swipe (Enhanced) | Attack Type: Target Area Range: 1 Cooldown: 0 | Deliver a strike to three adjacent targets with +100% Knockback Chance. |
Bloodthirst | Attack Type: Target Object Range: 1 Energy: 9 Cooldown: 13 | Delivers a strike with +27% Life Drain and +27% Bleed Chance. Activates "Vampiric Blood" for 3 turns: +9% Life Drain Replenishes 6% Max Health and Energy each turn. |
Adrenaline Rush | Maneuver Type: No Target Energy: 10 Cooldown: 60 | Replenishes 13% Max Energy, decreases Pain by -15%, and activates "Adrenaline Rush" for 3 turns(+2 turns for each enemy within 3 tiles): -30% Damage Taken -50% Skills Energy Cost +50% Energy Restoration +25% Crit Chance +50% Pain Resistance Each turn reduces all Cooldowns by 1 turn. The effect's duration and the amount of reduced pain increase with missing Health. |
Earthshaking Strike | Attack Type: No Target Range: 3 Energy: 26 Cooldown: 6 | Delivers a strike to three adjacent tiles and three tiles behind them with +33% Stun Chance and +66% Daze Chance. Each target within the skill's area of effect increases the Yagram's Rage. |
Bestial Rage | Passive | Receiving damage, hitting targets, and using abilities increases the Yagram's hidden Rage stat. When it reaches its maximum, activates "Bestial Rage" for an indefinite number of turns: +33% Damage +66% Knockback Chance +33% Damage Taken 66% chance to deliver a strike to a random adjacent target instead of the original one |
Possible Loot
This creature drops no loot.
See also