Risen Recruit (Sword)
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Risen Recruit
Tier 2 Undead

Health: 75
Energy: 50
Damage
16 Slashing
2 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 35%
Slashing 35%
Piercing 40%
Crushing 15%
Rending 35%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 10%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 16
Control Res. 20%
Fortitude 0%
Control Res. 20%
Fortitude 0%
Dodge Chance -10%
Move Res. 10%
Crit Avoidance 5%
Move Res. 10%
Crit Avoidance 5%
Offensive stats
Crit Chance 4%
Counter Chance 5%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 5%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 74%
Fumble Chance 28%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 5%
Fumble Chance 28%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 5%
Attributes
STR: 18
AGL: 9
PRC: 6
VIT: 12
WIL: 6
Miscellaneous
Faction: Undead
Size: medium
XP: 40
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Hastily armed at the command of a necromancer, this skeleton is certainly capable of dispatching an inexperienced foe.
| “ | Hastily armed under the orders of a necromancer, this skeleton is quite capable of dispatching an inexperienced adversary. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Breakthrough | Maneuver Type: Target Area Range: 1 Energy: 16 Cooldown: 14 | Deals 6 Crushing Damage to three adjacent tiles with 85% Accuracy, 0% Crit Chance, and 80% Stagger Chance. Hitting a target applies it with -15% Control Resistance and -25% Move Resistance for 6 turns. Grants +5% Block Power Recovery for 3 turns and reduces the ability tree's cooldowns by 2 turns for each enemy within the skill's area of effect. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, hitting a target applies it with +10% Damage Taken for 6 turns. |
Possible Loot
Weapons
Armor
See also
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.3.9
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