Feral Dog

From Stoneshard wiki
Revision as of 07:44, 21 April 2025 by Kaleb (talk | contribs) (Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. Thee ones that survived no longer resemble the pets they once were.}} ==Skills== {{SkillTable/head|enemy skills=1}} {{SkillTable/row|Loud Barking}} {{SkillTable/row|Grab ’Em!}} {{SkillTable/row|Pack Sense}} {{SkillTable/end}} ==Possible Loot== After Butchering...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This article is a stub. You can help Stoneshard wiki by expanding it.


Feral Dog
Tier 1 Beast
Feral Dog
Health: 40
Energy: 90

Damage
12 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances

Miscellaneous
Faction: omnivore
Size: small
XP: 20

Show more
Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. The ones that survived no longer resemble the pets they once were.
Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. Thee ones that survived no longer resemble the pets they once were.

Skills

SkillBasic StatsDescription
Loud Barking
Loud Barking
Maneuver
Type:
No Target
Energy:
6
Cooldown:
30
When the Dog becomes Hostile, puts this ability on a 5 turn cooldown. Makes a huge ammount of noise, attracting all allies within 25 tiles.
Grab ’Em!
Grab ’Em!
Maneuver
Type:
Target Object
Range:
1
Energy:
6
Cooldown:
10
Attacks a target's random body part, dealing 100% damage with +25% Bodypart Damage.

If the attack hits the legs, it has a chance to Immobilize.
If the attack hits the arms, it has a chance to Disarm, causing a weapon from the corresponding slot to fall on the ground.

The higher the Protection of the affected Body Part, the lower the chances of Immobilization and Disarming.
Pack Sense
Pack Sense
Passive
Grants +3% Dodge Chance, +3% Crit Chance, and -5% Cooldown Duration for every other wolf within Vision.

Possible Loot

After Butchering, if its skin has not been cut, 1 Mangy Pelt can also be obtained.

See also


Page last edited during patch: 0.9.2.3 | Data Page last updated in: 0.9.2.3