Feral Dog
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Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Head 0
Body 0
Arms 0
Legs 0
Resistances
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 30%
Move Res. -15%
Crit Avoidance 0%
Move Res. -15%
Crit Avoidance 0%
Offensive stats
Crit Chance 1%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 10%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Bleed Chance 10%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Accuracy 73%
Fumble Chance 39%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 10%
Fumble Chance 39%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 10%
Attributes
STR: 0
AGL: 0
PRC: 0
VIT: 0
WIL: 0
Miscellaneous
Faction: omnivore
Size: small
XP: 20
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Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. The ones that survived no longer resemble the pets they once were.
“ | Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. Thee ones that survived no longer resemble the pets they once were. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Loud Barking | Maneuver Type: No Target Energy: 6 Cooldown: 30 | When the Dog becomes Hostile, puts this ability on a 5 turn cooldown. Makes a huge ammount of noise, attracting all allies within 25 tiles. |
Grab ’Em! | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 10 | Attacks a target's random body part, dealing 100% damage with +25% Bodypart Damage. If the attack hits the legs, it has a chance to Immobilize. If the attack hits the arms, it has a chance to Disarm, causing a weapon from the corresponding slot to fall on the ground. The higher the Protection of the affected Body Part, the lower the chances of Immobilization and Disarming. |
Pack Sense | Passive | Grants +3% Dodge Chance, +3% Crit Chance, and -5% Cooldown Duration for every other wolf within Vision. |
Possible Loot
After Butchering, if its skin has not been cut, 1 Mangy Pelt can also be obtained.
See also
Page last edited during patch: 0.9.2.3 | Data Page last updated in: 0.9.2.3
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