Raider

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Raider
Tier 2 Human
Raider
Health: 110
Energy: 70

Damage
23 Crushing

Protection
Head 0
Body 1
Arms 0
Legs 4

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%

Defensive stats
Block Chance 13%
Bleed Res. 10%
Pain Res. 10%
Block Power 22
Control Res. 10%
Fortitude 0%
Dodge Chance -10%
Move Res. 20%
Crit Avoidance 10%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 78%
Fumble Chance 25%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 20%

Attributes
STR: 18
AGL: 9
PRC: 9
VIT: 15
WIL: 9

Miscellaneous
Faction: Brigand
Size: large
XP: 120

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Above all, this villain's gang relies on the element of surprise - that's why their hideout is set well out of sight.
Above all, this villain's gang relies on the element of surprise - that's why their hideout is set well out of sight.

Skills

SkillBasic StatsDescription
Mutilating Lunge
Mutilating Lunge
Attack / Charge
Type:
Target Object
Range:
2
Energy:
16
Cooldown:
12
Performs a Charge towards the target and delivers a strike with +51.5% Stagger Chance, +35% Bodypart Damage, and +52% Bleed Chance.

If the strike doesn't cause an Injury, reduce the skill's Cooldown by 4 turns.
Cut Through
Cut Through
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns.

Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage.

Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage.
Shield Bash
Shield Bash
Manuever
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
8
Cooldown:
10
Activates "Raise Shield" for 3 turns:

+10% Block Chance
+15% Max Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns.
Moment of Retribution
Moment of Retribution
Passive
Using the ability tree's skills grants +5% Weapon Damage and +4% Counter Chance for 5 turns. The effect stack up to 3 times.

Damaging counters replenish +5% Max Block Power.
No Mercy
No Mercy
Passive
Grants axe strikes +10% Weapon Damage if the target's Health is either 100% or below 50%.

Possible Loot

TODO

See also


Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9