Rockeater Hunter

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Rockeater Hunter
Tier 3 Beast
Rockeater Hunter
Health: 150
Energy: 90

Damage
12 Piercing
8 Rending
6 Poison

Protection
Head 0
Body 8
Arms 0
Legs 0

Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Nature 15%
Fire 15%
Frost 15%
Shock 15%
Poison 40%
Caustic 15%
Magic 10%
Unholy 10%
Arcane 10%
Sacred 10%
Psionic 10%

Defensive stats
Block Chance 0%
Bleed Res. 30%
Pain Res. 100%
Block Power 0
Control Res. 30%
Fortitude 0%
Dodge Chance -5%
Move Res. 40%
Crit Avoidance 15%

Offensive stats
Crit Chance 15%
Counter Chance 5%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.25
Bleed Chance 35%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 16%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 20%

Attributes
STR: 10
AGL: 12
PRC: 14
VIT: 10
WIL: 4

Miscellaneous
Faction: Hive
Size: medium
XP: 90

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Rockeaters typically hunt in pairs - while the soldiers distract the prey, the hunters swiftly sap its life force with poison.
Rockeaters typically hunt in pairs - while the soldiers distract the prey, the hunters swiftly sap its life force with poison.

Skills

SkillBasic StatsDescription
Tunnel Through
Tunnel Through
Maneuver
Type:
Target Point
Range:
6
Energy:
20
Cooldown:
6
Burrows into the ground, repositioning to the targeted tile while ignoring all objects.

Grants +15% Healing Efficiency and +20% Energy Restoration for 6 turns.
Toxic Salvo
Toxic Salvo
Attack
Type:
Target Point
Range:
6
Energy:
6
Cooldown:
10
Shoots a blob of slime, dealing 16 Poison Damage with 100% Accuracy.

If the target takes damage, with 50% chance applies it with "Weakness", "Enervation", or Poisoning for 3 turns.

The skill doesn't harm Rockeaters, instead granting them "Rapid Restoration" for 2 turns.
Poisoned Spike
Poisoned Spike
Attack
Type:
Target Object
Range:
6
Energy:
2
Cooldown:
2
Shoots a spike, dealing 14 Piercing and 6 Poison Damage with 65% Accuracy.

A successful, damaging hit applies the affected body part with -10% Protection.

The effect stacks up to 5 turns.

Possible Loot

See also


Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9