Difference between revisions of "Heavy Crossbowman"
Jump to navigation
Jump to search
Heavy Crossbowman
Tier 5 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
| Line 15: | Line 15: | ||
Armor | Armor | ||
*[[Defensive Shield]] | *[[Defensive Shield]] | ||
Food | |||
*[[Cooked Carp]] | |||
== See also == | == See also == | ||
Revision as of 19:39, 21 October 2022
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Heavy Crossbowman
Tier 5 Human
Health: 115
Energy: 100
Damage
32 Piercing
Protection
Head 15
Body 16
Arms 12
Legs 14
Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -20%
Defensive stats
Block Chance 0%
Bleed Res. 35%
Pain Res. 25%
Bleed Res. 35%
Pain Res. 25%
Block Power 0
Control Res. 42%
Fortitude 20%
Control Res. 42%
Fortitude 20%
Dodge Chance 12%
Move Res. 30%
Crit Avoidance 25%
Move Res. 30%
Crit Avoidance 25%
Offensive stats
Crit Chance 18%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 8
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 8
Crit Efficiency ×1.3
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 60%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 60%
Energy Leech 0%
Bonus Range 0
Accuracy 54%
Fumble Chance 3%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 30%
Fumble Chance 3%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 30%
Attributes
STR: 11
AGL: 19
PRC: 23
VIT: 11
WIL: 11
Miscellaneous
Faction: Brigand
Size: medium
XP: 100
Show moreShow less
Both the Council and the Magistrate were more than happy to bolster their armies with mercenary crossbowmen. After the truce, many of them were left without work - it didn't take long before they turned to alternative ways of making ends meet.
| “ | Both the Council and the Magistrate were more than happy to bolster their armies with mercenary crossbowmen.
After the truce, many of them were left without work - it didn't take long before they switched to alternative ways of making ends meet. |
„ |
Skills
Possible Loot
Weapons
Armor
Food
See also
Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.3.9
| |||||


