Difference between revisions of "Ringleader (Mace)"
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Ringleader
Tier 4 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(→Skills) |
m (→Skills) |
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==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills=1}} | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row| | {{SkillTable/row|knock Out}} | ||
{{SkillTable/row|Hammer and Anvil}} | {{SkillTable/row|Hammer and Anvil}} | ||
{{SkillTable/end}} | {{SkillTable/end}} |
Revision as of 00:40, 23 June 2023
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Ringleader
Tier 4 Human

Health: 135
Energy: 90
Damage
31 Crushing
Protection
Head 10
Body 9
Arms 8
Legs 7
Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -15%
Defensive stats
Block Chance 0%
Bleed Res. 30%
Pain Res. 20%
Bleed Res. 30%
Pain Res. 20%
Block Power 0
Control Res. 30%
Fortitude 15%
Control Res. 30%
Fortitude 15%
Dodge Chance 12%
Move Res. 30%
Crit Avoidance 25%
Move Res. 30%
Crit Avoidance 25%
Offensive stats
Crit Chance 16%
Counter Chance 20%
Stun Chance 40%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 20%
Stun Chance 40%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.2
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 91%
Fumble Chance 5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 45%
Bodypart Dmg 15%
Fumble Chance 5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 45%
Bodypart Dmg 15%
Attributes
STR: 18
AGL: 14
PRC: 14
VIT: 14
WIL: 11
Miscellaneous
Faction: Brigand
Size: medium
XP: 80
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The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.
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For other uses, see Ringleader. |
“ | The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
![]() | Skill with name "knock Out" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "knock Out" does not exist. Add it to Skill data or fix the Skill name. |
Hammer and Anvil | Stance Type: No Target Energy: 14 Cooldown: 12 | Activates "Hammer and Anvil" for 8 turns: -3% Fumble Chance +25% Armor Damage +10% Daze Chance +10% Stagger Chance Using the ability tree's skills grants an extra stack of the effect (up to IV). Basic mace strikes prolong the effect's duration by 1 turn (up to 12) but reduce its number of stacks (no more than once per turn). Only one Stance effect can be active at a time. |
Possible Loot
Weapons TODO
See also
Page last edited during patch: 0.8.1.8 | Data Page last updated in: 0.9.1.18
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