Difference between revisions of "Fiend (Two-Handed Axe)"

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(Created page with "<includeonly>{{#switch: {{{1}}} |Level = ? |Type = Vampire |Faction = Vampire |Size = Medium |XP = ? |Health = ? |Energy = ? |Protection = ? |Damage1 = ? |Damage2 = ? |STR = ? |AGL = ? |VIT = ? |PRC = ? |WIL = ? |Accuracy = ? |DodgeChance = 0 |BlockChance = 0 |BlockPower = 0 |CritChance = 0 |CritEfficiency = 0 |ArmorPiercing = 0 |CounterChance = 0 |FumbleChance = ? |Fortitude = 0 |Stealth = 0 |HealthRestoration = ? |Energy Restoration = ? |Cooldowns Duration = 0 |MoveRe...")
 
 
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<includeonly>{{#switch: {{{1}}}
|Level = ?
|Type = Vampire
|Faction = Vampire
|Size = Medium
|XP = ?
|Health = ?
|Energy = ?
|Protection = ?
|Damage1 = ?
|Damage2 = ?
|STR = ?
|AGL = ?
|VIT = ?
|PRC = ?
|WIL = ?
|Accuracy = ?
|DodgeChance = 0
|BlockChance = 0
|BlockPower = 0
|CritChance = 0
|CritEfficiency = 0
|ArmorPiercing = 0
|CounterChance = 0
|FumbleChance = ?
|Fortitude = 0
|Stealth = 0
|HealthRestoration = ?
|Energy Restoration = ?
|Cooldowns Duration = 0
|MoveResistance = 26
|ControlResistance = 26
|BleedResistance = 33
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = ?
|BonusRange = 0
|LifeLeech = ?
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 99
|MagicPower = 0
|PhysicalResistance = 33
|NatureResistance = 33
|MagicResistance = 33
|SlashingResistance = 33
|PiercingResistance = 33
|CrushingResistance = 33
|RendingResistance = 33
|FireResistance = 33
|ShockResistance = 33
|PoisonResistance = 0
|CausticResistance = 33
|FrostResistance = 33
|ArcaneResistance = 33
|UnholyResistance = 99
|SacredResistance = -17
|PsionicResistance = 33
|Description = This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.}}
{{Quote|This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/head|enemy skills=1}}


{{SkillTable/row|Bloodthirst}}
{{SkillTable/row|Hooking Chop}}
{{SkillTable/row|Dismember}}
{{SkillTable/row|Dismember}}
{{SkillTable/row|Reign in Blood}}
{{SkillTable/row|Reign in Blood}}
{{SkillTable/row|Hooking Chop}}
{{SkillTable/row|Bloodthirst}}
{{SkillTable/row|Witness His Might!}}
{{SkillTable/row|Witness His Might!}}
{{SkillTable/row|Anthem of Bloodshed}}
{{SkillTable/row|Anthems of Bloodshed}}
{{SkillTable/end}}
{{SkillTable/row|Finish `Em!}}{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
TODO
Weapon
 
* (100%) Tier 1-2 [[Two-Handed Axes|Two-Handed Axe]]


== See also ==
== See also ==
* [[Enemies#Crimson_Covenant|Crimson Covenant]]
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]
* [[Enemies]]
* [[Enemies]]


{{Clear}}
 
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 20:14, 28 December 2024


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Fiend
Tier 4 Vampire
Fiend (Two-Handed Axe)
Health: 175
Energy: 140

Damage
21 Slashing
12 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 26%
Fire 26%
Frost 26%
Shock 26%
Poison 26%
Caustic 26%
Magic 26%
Unholy 92%
Arcane 26%
Sacred -40%
Psionic 26%

Miscellaneous
Faction: Vampire
Size: medium
XP: 80

Show more
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

SkillBasic StatsDescription
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike with -20% Weapon Damage, +75% Bleed Chance, and +20% Armor Penetration.

Grants the strike a 100% chance to Pull the target if its 1 tile away.

Deals damage to an additional body part besides the one hit by the strike.
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +50% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury.

If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding.
Reign in Blood
Reign in Blood
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
14
Delivers a strike with +40% Knockback chance and +30% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 50% chance causes the target's Injured body parts to start bleeding.

Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Witness His Might!
Witness His Might!
Passive
Each type of Proselyte within Vision grants +6% Max Health and +6% Weapon Damage.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Anthems of Bloodshed
Anthems of Bloodshed
Passive
Grants each sixth strike with +99% Crit Chance and +66% Bleed Chance.

If the strike hits its target, grants "Blood Vow" to all allies within Vision for 3 turns:

+33% Life Drain
+33% Healing Efficiency
-33% Abilities Energy Cost.
Finish `Em!
Finish `Em!
Passive
Grants two-handed axe strikes +15% Bodypart Damage and +4% Accuracy if the target's Health is above 50%.

Grants two-handed axe strikes +8% Weapon Damage and -4% Fumble Chance if the target's Health is below 50%.

Possible Loot

Weapon

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18